The Sum:Contents
Merica
Worldmap
Communities
↑ The communities are organized inhabited places that have a certain importance and influence on the other places of Merica.
Occupied locations
↑ Occupied locations are places inhabited by several organized individuals (or just one person), which have minor importance and influence within Merica and have been recently developed.
Ghost towns (ex-cities)
↑ The ex-cities are ghost towns with the most traces of the Predation and dangers. Generally, these places, whether visited often or not, remain abandoned and show little sign of transformation over the years.
- 3 rivers
- Albany
- Alpena
- Anarres
- Aréna
- Asbest
- Ashland
- Bloomington
- Cami
- Camion
- Camping
- Cannibales
- Champaign
- Chapleau
- Cleveland
- Convoi
- Cubes
- Cycliste
- Davenport
- Disraeli
- Douglas
- Drapeaux
- Drum
- Eau Claire
- Enclot
- Flat Rock
- Forest city
- Friendship
- Gagnon
- Gaylord
- Georges
- Gilles
- Gladstone
- Grove
- Iroquois
- Ithaca
- Kennebec
- Kenosha
- Kettle
- L'autre Baie
- L'Étape
- La porte 2
- Labbattoir
- Lac Seul
- Lac carré
- Land O' Lake
- Laval
- Lazare
- Longlong
- Manistee
- Mara lake
- Massif
- Maïs
- Mentor
- Montagne
- Métro
- Nemaska
- Nipissing
- Patten
- Pintendre
- Piste
- Plattsburgh
- Porcupine
- Portsmouth
- Powassan
- Prairie farm
- Presque-Villa
- Providence
- Resolute
- Rich
- Scène
- Shack
- Springfield
- Stitt
- Sudbury
- Superior
- Syracuse
- Sépulture
- Tantie
- Techny
- Telado
- Thessalon
- Tomahawk
- Watersmeet
- Watertown
- Wawa
- Wilderness
- Ypsilanti
Hidden locations
↑ The secret or hidden locations are small places, easy to miss, difficult to access or deliberately hidden. They often require the help of a map or the prior discovery of a clue to be found.
- Autel
- Avion
- Bangor
- Battle
- Brookline
- Brûlé
- Burg
- Cache (canyon)
- Cache (missile)
- Cache (ours)
- Cache (patriotique)
- Cache (petite)
- Cache (petite)
- Camp
- Caverne
- Crypte
- Ermite
- Franklin
- Golden arches
- Grayling
- Hartford
- La Liberté
- Lead
- Maison (Ottawawa)
- Maison (Sault)
- Marines
- Mir
- Monument
- Peoria
- Plymouth
- Pyramide
- Silo 2
- Vault
Special events
↑ The special events are scenarios that are suddenly triggered while exploring the map. They can be very dangerous.
Groups
Groups
↑ The following groups have a particular influence within Merica:
- Knights of Colombus (Joan of Arc's guard)
- Unlockers
- Esclavage Qc
- Gang (Blades)
- Gang (Brotherhood)
- Gang (Cirques du Soleil)
- Gang (Corpses)
- Gang (Hand)
- Gang (Mad Dogs)
- Gang (The Postmen)
- Gang (Trashkhans)
- Golden archers
- Dwellers
- Jarrêts noirs
- Joggers
- Leaders (Sums of Jacob)
- Materialists
- Meute
- Milicians
- Monks
- Erasers
- Red panthers
- Paramilitaries
- Patriots
- Painted skins
- Pirates
- Road Warriors
- Skins (dealers)
- Sumists
- The Invisible hand
- VHEMT
- Wendigos
- WWW (Win-Win-Wirlwind)
Professions
↑ The following professions were developed after the Predation era:
- Acquirer
- Elder
- Attributor
- Black-blocker
- Conqueror of bread
- Runner
- Cruiser
- Deliberator
- Unlocker
- Embroker
- Exptrapolator/Speculator
- Keeper of knowledge
- Gleaner
- Jogger
- Medic
- Neo-missionnary
- Eraser
- Newser
- Peacemaker
- Stalker
- Trapper
- Pirate
- Poisoner
- Carrier
- Prosecutor
- Recycler
- Refugeer
- Road Warrior
- Greenhouser
- Sumist
- Speculator
- Taxi
- Invisible hand
- VHEMT
- Wendigo
Characters
Main characters
↑ The 22 main characters of the game:
Chronology
↑ Diagram : Movement of the main characters through time
Companions
↑ These characters can join the player's team:
- Adriana
- Aidan
- Alain
- Ali
- Alicia
- Alina
- Anaïs
- Armée
- Art
- Atasá:ta
- Atironta
- Audrey
- Aurore
- Ben
- Big
- Boris
- Byron
- Carl
- Carlos
- Chancelle
- Chantal
- Charles
- Chloé
- Christine
- Cindy
- Clara
- Claude-Ève
- Claude
- Cullen
- Danielle
- Darwin
- Davide
- Deux
- Dhon
- Édith
- Elena
- Élise
- Elliot
- Elmer
- Emily
- Emmanuel
- Essence
- Esther
- Eva
- Eye
- Gaston
- George
- Gilbert
- Gont
- Guy
- Halle
- Hanna
- Hélène
- Heure
- Hope
- Hugo
- Idem
- Irvin
- Isis
- Jacqueline
- Jay
- Jean
- Jeffrey
- Jésus
- Jimmy
- Joachim
- Joe
- Joëlle
- Jonathan
- Josie
- Julie
- Juliette
- Kailey
- Kateri
- Kenna
- Kenny
- Kiev
- Kin
- Kobe
- Lance
- Lark
- Larry
- Lena
- Lily
- Line
- Lloyd
- Louise
- Lua
- Maci
- Maïche
- Maikan
- Manon
- Marco
- Marcot
- Mari
- Mariage
- Mario
- Maura
- Métusse
- Mie
- Miracle
- Mort
- Mune
- Nadège
- Neil
- Nipiushkaiats
- Olathe
- Oliva
- Olivia
- Oujé
- Owen
- Pari
- Paul
- Peck
- Phar
- Pierre
- Priscilla
- Randy
- Rigatoni
- Rina
- Ripley
- Ristourne
- Rive
- Robin
- Roger
- Sabrina
- Sierra
- Silva
- Simon
- Ski
- Sonia
- Stella
- Stella
- Tac
- Tierre
- Tiokwenhi
- Tomas
- Topie
- Trevor
- Wabis
- Walmarthe
- Youcef
- Zack
Companion animals
↑These animals can join the player's team:
- Abandog (dog)
- Aldous (cow)
- Banania (monkey)
- Beard (singe)
- Bilou (cat)
- Blood (dog)
- Chaga (cow)
- Charlotte (pig)
- Coke (dog)
- Cordon bleu (monkey)
- Disquette (dog)
- Dogmeat (dog)
- Doom (dog)
- Emergency (dog)
- Hugo Ball (cow)
- Indiana II (cat)
- Jésus (dog)
- Jugger (dog)
- Lost (cow)
- Louve (wolf)
- Maline (cat)
- Michèle (monkey)
- Mishka (cow)
- Moon (cow)
- Mou (cow)
- Mouton (dog)
- Natoo (cow)
- Nature (wolf)
- Ninja (cow)
- No name (cow)
- Pebble (monkey)
- Pi (cow)
- Popolice (cat)
- Radio (dog)
- Raoul (bear)
- River (cow)
- Smell (dog)
- Wind (pig)
- Zora (cat)
Companion robots
↑ These robots can join the player's team:
Other characters
↑ Many other characters populate Merica. They can be either the inhabitants of a community, autonomous survivors, people in need who entrust a task to the main character, enemies, etc.
- 987AV...
- Adrienne
- Afrah
- Agitée
- Aisance
- Aisance
- Alain
- Alexise
- Alme
- Alvaro
- Amma
- Ananda
- Angélis
- Annan
- Annika
- Aoi
- Arkadi
- Auve
- Beth
- Bienvenue
- Boscavo
- Brindacier & Mr. Dupont
- Businesse
- Caitlin
- Calgary
- Chancelle
- Christmas
- Chumski
- Corride
- Davide
- Devorée
- Dhon
- Dian
- Dimanchard
- Do
- Écharde
- Ecotopie
- Eden
- Efraïm
- Eliane
- Emmanuel
- Éthane
- Expédibus
- Fantastic Mr. Fox
- Fée
- Florencia
- Forrest
- Frances
- Gammorin
- Ged
- Gertru
- Goha
- Gont
- Gorga
- Guélionne
- Guyennette
- Hugh
- Hugo Nadeau 3
- Hunter
- Iga
- Iga
- Inée
- Jacob
- Janick
- Jessage
- Jésus
- Jimmy Taylor, Hugo Molly & Carlos Dakota
- Josephe
- Kafkane
- Kawczak
- Klein
- L'autoursier
- Labadie
- Landry
- Laureau
- Lavauto
- Léann
- Léonde
- Liet
- Lindan
- Louise
- Maïche
- Maire Embaume
- Maïse
- Maleine
- Maphalde
- Marie-Ourse
- Marilyne
- Mèche
- Médee
- Melindil
- Météo
- Mi
- Naomi
- Neigée
- News
- Oeuvre
- Ogion
- Olivière
- Pablo
- Paprice
- Paranoid android
- Paryse
- Penthe
- Phillip
- Pia
- Pia
- Pietro
- Pride
- Princet
- Rêvaméricain
- Reverdie
- Rogère
- Roke
- Rosalien
- Roshambo
- Sarahje
- Scott
- Sel
- Semi-guru
- Sergio
- Siesta
- Silex
- Simon
- Ski
- Skidoo
- Sol
- Sopli
- Soulage
- Sov
- Spensonia
- Sujuq
- Survivor
- Taiaiake
- Tandi
- Tantie Mammon
- Therru
- Thomase
- Traylor
- Tristane
- Unatherbomber
- Ursula
- Utopia
- Vaniale
- Victare
- Violon
- Walmarthe
- Wilco
- Williamme
Characters (stats)
Skills
↑ Each Skill evolves with autonomy and experience.
- Combat (Pistol, Gun, Big Gun, Unarmed, Melee)
- Survival (Read, Survival, Medecine, Sneak, Lockpick, Steal)
- Profession (Traps, Science, Repair, Pilot, Exchange, Scavenge, Travel)
Bio
↑ What sets you apart, including the organizations you've joined and the Perks you get after certain levels of autonomy.
- Circumstantial (Biodigest, Cannibal, Child, Contagious, Illiterate, Killer, Loner, Milk maker, Parasitized, Radiated, Vegetarian)
- Communities (Farmer, Federated, Knight, Member, Patriot, Pirate, Proprietarian, Resistant, Road warrior, Royalist, Syndic, Wendigo, Witch)
- Exclusive (Auto-sacrificed, Connoisseur, Embroker, Jugger, Marked, Materialist, Medic, Monk, Mykobrewer, Panther, Saboteur, Sister, Unlocker, Vehement)
- From items (Helmeted, Informed, Long view, Masked, Night vision, Shod, Warned)
- Normal (Attentive, Bluffer, Bolder, Boxer, Bracing, Changed, Collectivist, Cowboy.girl, Dark vision, Drunken master, Faster, Hardened, Harder, Heroic, Higher, Hitter, Hygienic, Illuminated, Independant, Nomad, One Day at a Time, One with the universe, Passionnate, Precise, Quick Recovery, Rambo, Recycler, Runner, Self-Educated, Sharper, Silent Running, Slumdog, Smarter, Snakelike, Specialized, Stronger, Thrower, Without mercy)
- Ultimate (Alert,Amoral,Combo attacks,Duelist,Gunner,Hunter-gatherer,Lead Foot, Leader, Living Anatomy, Manual, Marginal, Miraculous, Native, Pyromaniac, Sadistic, Sly, Sniper, Weapon Geek)
Traits
↑ Traits describe you in more detail. They have positive and negative effects.
What to do?
↑ The game goal is to find a place to live. Nevertheless, many other activities can be carried out!
Find a place to live (important)
Red lines (10)
↑ The red lines represent goals that require a specific character. They are triggered when that character is chosen and played, usually at the beginning of the game.
Escape (Brave, Dann, Monréal, Veille)
Find what you need to live (Brave, Kadi, Hiverse)
Leave home for good (Amérique, Basque, Franche, Isabette, Nouvelle, Tempo)
Offer you services as a medic (Chance)
Reach the sea (Marais, Vaillant)
Recover from your injuries (Géorgy, Talée)
Survive the HaNa virus (Épi, Leg)
Quests (45)
↑ Quests (or tasks) are scenarios that can be experienced by any main character and involve moving across the map to another (sometimes distant) locations.
Address the reproductive problem
Conclude an agreement between Patria and the Brotherhood
Confront Carmor's dangerous member
Convince a community to build a wall
Delivering Shevèque's fingers to Rouge
Destroy the war machine that was rebuilt in Salvage
Dismantle Givehub, the unfair competitor
Donate the C.A.C.H.E. archives to the Humanity archives
Drive out the looters from Corpses
Explore the nuclear shelter and bring back surveillance equipment
Find a picture of Mammon's husband
Find a sugar supplier for Reverdie
Find and sabotage the nuclear truck
Find the location of Apocalypso
Freeing the slaves of Île-aux-courges
Get more information on the Predation
Help a pirate's son escape from Poston prison
Help the Red Panthers find the missing women
Investigate Capital's new robots
Loot the Mistissini food reserve
Offering asylum in Apocalypso to the residents of Cap-Lévis
Pick up two bodies at SILO and place them in the Coral Green Water Extractor
Provide access to ex-US government buildings
Reach the desert to see the extent of it
Freeing / Killing farm animals so that they are no longer exploited
Retrieve Corride's belongings in Powassan
Retrieve Iga's belongings from her house in Corpses
Sacrifice / Save the mutant babies
Spy / Get information on Capital's policy
Steal the sword of peace from King Denys I at The Bay
Steal weapons from Cartier or Patria
Strut around in a suit of Carmor in the surrounding communities
Take part in the Estrie conflict
Local quests (30)
↑ Local quests (or tasks) are small scenarios that can be experienced by any character. They only concern a specific location and are usually completed quickly.
Administer a mutation serum to a Patria warrior
Amputate two of your own fingers
Attack Rêvaméricain to destroy its speculator
Boil a dog head for the Jug game
Bring 1,000 bank bills for an art project
Bring 4 artifacts to a collector
Bring at least 2 newspapers from the Predation to Tristane
Find / Drive out Capital activists
Convince the conflicting group to leave Terrace
Convince the durvivors to Join Carmor
Convince the Pack to leave Capital
Deposit Sylvain's body at the top of the tower of silence
Destroy / Disable the servers that drain electricity from the square
Drive out the Capital Police from the edge of Cap-Lévis
Drive out the poor settled near La Porte
Help a child in the community kill his first animal
Join the anarchist community being created in Sabbenay
Optimize Ouyn's electrical system
Recovering a stolen item from a seller
Save Abbenée from an intoxication
Skin a member of La Baie community
Solve, at least temporarily, the infestation of vermin in the archives
Talk to the summits about Scott's help in repairing the church roof.
DivLab's quests (10)
↑ The DivLab is a networked computer system that offers tasks based on the needs of the Federated Communities of Merica, skills and location of its users. Each federated community must be visited if all tasks are to be completed.
Assist Kofun to recover data from the research center servers
Transmit the necessary information to Sabbenay for their community
Become a spokesperson for the federated communities of the Mericas
Bring a federation letter to Waskaganish
Bring clothes for the annual parade
Find and recruit a crop expert
Help the overworked medical staff of Cap-Lévis
Repair the water filtration system of the research center
Jobs (10)
↑ Jobs can only be accomplished by first being accepted into a community. They are usually repetitive and sometimes paid (in caps, local money, trinks or gold bits).
Dormitory (Capital, Noranda, Ottawawa)
Livestock (Archipel, Cartier, Fat, La Baie, Mistissini, Noranda, Patria)
Offices (Carmor, Noranda, La Porte, The Valley, Sumbridge)
Security (Capital, Cap-Lévis, Cartier, Poston)
Shop (Apocalypso, The Valley, Noranda, Ottawawa, Poston, Sault)