Editing Convince a community to build a wall

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* [[Melee weapons|Cattle prod]]}}
 
* [[Melee weapons|Cattle prod]]}}
  
In [[Carmor]], [[Naomi]] asks the player to convince a nearby community ([[Coral]], [[Sumbridge]], or [[Win-Win]]) to call on Carmor to build a wall for them to defend themselves. This [[The_Sum:Contents#Quests|quest]] reads:{{Quest|Convince a community to build a wall for itself|clue=Communicate with Win-Win, Sumbridge or Coral}}
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In [[Carmor]], [[Naomi]] asks the player to convince a nearby community ([[Coral]], [[Sumbridge]], or [[Win-Win]]) to call on Carmor to build a wall for them to defend themselves. This [[The_Sum:Contents#Quests|quest]] reads:{{Quest|Convince a community to build a wall for itself|index=Communicate with Win-Win, Sumbridge or Coral}}
  
 
<h2>Context</h2>
 
<h2>Context</h2>
 
[[Carmor]] is a walled community, some would say closed in on itself, but it paradoxically still often intervenes in outside conflicts. It is true that it considers this ''outside'' as a potential threat, and its numerous preparations (imposing armors and fortifications, mannequins simulating guards at the entrances, underground palace) prove it. However, it has never been directly attacked. Seeking to assist its neighbors and also to get into their good graces, [[Carmor]] wishes to build fortifications for them, mainly designed from carcasses. To do this, she sends several negotiators, the player being only one of them.
 
[[Carmor]] is a walled community, some would say closed in on itself, but it paradoxically still often intervenes in outside conflicts. It is true that it considers this ''outside'' as a potential threat, and its numerous preparations (imposing armors and fortifications, mannequins simulating guards at the entrances, underground palace) prove it. However, it has never been directly attacked. Seeking to assist its neighbors and also to get into their good graces, [[Carmor]] wishes to build fortifications for them, mainly designed from carcasses. To do this, she sends several negotiators, the player being only one of them.

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