Difference between revisions of "Convince a community to build a wall"
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{{Infobox|type=quest|image=Sell_a_wall.jpg|caption=Screenshot from [[Wikipedia 2197|''The Sum'']].|by=[[Naomi]]|at=[[Carmor]]|locations=<p> | {{Infobox|type=quest|image=Sell_a_wall.jpg|caption=Screenshot from [[Wikipedia 2197|''The Sum'']].|by=[[Naomi]]|at=[[Carmor]]|locations=<p> | ||
* [[Coral]] | * [[Coral]] | ||
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* [[Melee weapons|Cattle prod]]}} | * [[Melee weapons|Cattle prod]]}} | ||
− | In [[Carmor]], [[Naomi]] asks the player to convince a nearby community ([[Coral]], [[Sumbridge]], or [[Win-Win]]) to call on Carmor to build a wall for them to defend themselves. This [[The_Sum:Contents#Quests|quest]] reads:{{Quest|Convince a community to build a wall for itself| | + | In [[Carmor]], [[Naomi]] asks the player to convince a nearby community ([[Coral]], [[Sumbridge]], or [[Win-Win]]) to call on Carmor to build a wall for them to defend themselves. This [[The_Sum:Contents#Quests|quest]] reads:{{Quest|Convince a community to build a wall for itself|clue=Communicate with Win-Win, Sumbridge or Coral}} |
<h2>Context</h2> | <h2>Context</h2> | ||
[[Carmor]] is a walled community, some would say closed in on itself, but it paradoxically still often intervenes in outside conflicts. It is true that it considers this ''outside'' as a potential threat, and its numerous preparations (imposing armors and fortifications, mannequins simulating guards at the entrances, underground palace) prove it. However, it has never been directly attacked. Seeking to assist its neighbors and also to get into their good graces, [[Carmor]] wishes to build fortifications for them, mainly designed from carcasses. To do this, she sends several negotiators, the player being only one of them. | [[Carmor]] is a walled community, some would say closed in on itself, but it paradoxically still often intervenes in outside conflicts. It is true that it considers this ''outside'' as a potential threat, and its numerous preparations (imposing armors and fortifications, mannequins simulating guards at the entrances, underground palace) prove it. However, it has never been directly attacked. Seeking to assist its neighbors and also to get into their good graces, [[Carmor]] wishes to build fortifications for them, mainly designed from carcasses. To do this, she sends several negotiators, the player being only one of them. |
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Name | Convince a community to build a wall |
Given by | Naomi |
Reward |
|
At | Carmor |
To visit |
|
In Carmor, Naomi asks the player to convince a nearby community (Coral, Sumbridge, or Win-Win) to call on Carmor to build a wall for them to defend themselves. This quest reads:
Communicate with Win-Win, Sumbridge or Coral
Context
Carmor is a walled community, some would say closed in on itself, but it paradoxically still often intervenes in outside conflicts. It is true that it considers this outside as a potential threat, and its numerous preparations (imposing armors and fortifications, mannequins simulating guards at the entrances, underground palace) prove it. However, it has never been directly attacked. Seeking to assist its neighbors and also to get into their good graces, Carmor wishes to build fortifications for them, mainly designed from carcasses. To do this, she sends several negotiators, the player being only one of them.