Difference between revisions of "Mod:Starting items"

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(Created page with "This tutorial will explain you how to disable the ''tutorial mode'' in ''The Sum''. It generates information windows as game elements are discovered, or ite...")
 
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This tutorial will explain you how to disable the ''tutorial mode'' in ''[[Wikipedia 2197|The Sum]]''. It generates information windows as game elements are discovered, or items are equipped, adding a lot of text to the game. Turning it off leads to a more direct gameplay experience.{{Caution|For advanced players who already know the game mechanics. Since unlocking explanation windows sometimes earns [[Autonomy Points]], disabling them will bring an extra challenge.}}
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This tutorial shows how to add starting items or weapons in any new game of ''[[Wikipedia 2197|The Sum]]'', regardless of the chosen starting character. Error in adding starting items should not compromise the game in any way.
 
[[file:Inventory at start.jpg|thumb|Screenshot of ''The Sum'' displaying the start inventory of Mara's character.]]
 
[[file:Inventory at start.jpg|thumb|Screenshot of ''The Sum'' displaying the start inventory of Mara's character.]]
  
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* [[Mod:Editors#Notepad.2B.2B|Notepad++]]
 
* [[Mod:Editors#Notepad.2B.2B|Notepad++]]
  
== Disable the ''tutorial mode'' ==
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== Add starting inventory items ==
# Open the folder ''Game''/ then ''config.lua'' with a text editor.
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# Open the folder ''Game''/ then '''config.lua''' with a text editor.
# Under "config.tutorial_mode", replace {{False button|enabled = true,|color=gray2}} by {{False button|enabled = false,|color=gray2}}.
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# Under "config.starting_items", replace {{False button|paths = {""},|color=gray2}} by a collection of items paths and filenames of your choice. All must be located in ''Game/core/entitiets/items''.
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## E.g.: {{False button|paths = {"Armor/bosMetal.ent","Food/beefjerky.ent","Misc/Cigs.ent"}|color=gray2}}
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# Under "config.starting_items", replace {{False button|number = {""},|color=gray2}} by a series of numbers corresponding of the number of items you want for each file.
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## E.g.: {{False button|paths = {1,10,20}|color=gray2}}{{Warning|The number of added numbers must be identical to the number of items added above.}}
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# Go to the {{False button|File|color=gray2}} menu then {{False button|Save|color=gray2}}.
 +
 
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== Add starting inventory weapons==
 +
# Open the folder ''Game''/ then '''config.lua''' with a text editor.
 +
# Under "config.starting_weapons", replace {{False button|paths = {""},|color=gray2}} by a collection of weapons paths and filenames of your choice. All must be located in ''Game/core/entitiets/weapons''.
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## E.g.: {{False button|paths = {"Blades/knife.ent","Grenades/molotov.ent","Pistols/10mmPistol.ent"}|color=gray2}}
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# Under "config.starting_items", replace {{False button|number = {""},|color=gray2}} by a series of numbers corresponding of the number of items you want for each file.
 +
## E.g.: {{False button|paths = {1,5,1}|color=gray2}}{{Warning|The number of added numbers must be identical to the number of weapons added above.}}
 
# Go to the {{False button|File|color=gray2}} menu then {{False button|Save|color=gray2}}.
 
# Go to the {{False button|File|color=gray2}} menu then {{False button|Save|color=gray2}}.

Latest revision as of 23:57, 25 September 2022

This tutorial shows how to add starting items or weapons in any new game of The Sum, regardless of the chosen starting character. Error in adding starting items should not compromise the game in any way.

Screenshot of The Sum displaying the start inventory of Mara's character.

Required tools[edit | edit source]

Add starting inventory items[edit | edit source]

  1. Open the folder Game/ then config.lua with a text editor.
  2. Under "config.starting_items", replace
     paths = {""}, 
    by a collection of items paths and filenames of your choice. All must be located in Game/core/entitiets/items.
    1. E.g.:
       paths = {"Armor/bosMetal.ent","Food/beefjerky.ent","Misc/Cigs.ent"} 
  3. Under "config.starting_items", replace
     number = {""}, 
    by a series of numbers corresponding of the number of items you want for each file.
    1. E.g.:
       paths = {1,10,20} 

      Alert.png  The number of added numbers must be identical to the number of items added above. 


  4. Go to the
     File 
    menu then
     Save 
    .

Add starting inventory weapons[edit | edit source]

  1. Open the folder Game/ then config.lua with a text editor.
  2. Under "config.starting_weapons", replace
     paths = {""}, 
    by a collection of weapons paths and filenames of your choice. All must be located in Game/core/entitiets/weapons.
    1. E.g.:
       paths = {"Blades/knife.ent","Grenades/molotov.ent","Pistols/10mmPistol.ent"} 
  3. Under "config.starting_items", replace
     number = {""}, 
    by a series of numbers corresponding of the number of items you want for each file.
    1. E.g.:
       paths = {1,5,1} 

      Alert.png  The number of added numbers must be identical to the number of weapons added above. 


  4. Go to the
     File 
    menu then
     Save 
    .