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* [[file:Barre controle-Amical.png|20px]][[file:Barre controle-Prudent.png|20px]][[file:Barre controle-Agressif.png|20px]] : The ''Friendly'', ''Cautious'' and ''Aggressive!'' buttons determine how the selected character will behave when faced with a hostile character.{{Warning|The ''Aggressive!'' mode may lead the character to attack some characters (or even objects...) without provocation.}}
 
* [[file:Barre controle-Amical.png|20px]][[file:Barre controle-Prudent.png|20px]][[file:Barre controle-Agressif.png|20px]] : The ''Friendly'', ''Cautious'' and ''Aggressive!'' buttons determine how the selected character will behave when faced with a hostile character.{{Warning|The ''Aggressive!'' mode may lead the character to attack some characters (or even objects...) without provocation.}}
 
* [[file:Barre controle-Debout.png|20px]][[file:Barre controle-Accroupi.png|20px]][[file:Barre controle-Couche.png|24px]] : The buttons ''Standing'', ''Crouching'' and ''Lying down'' determine the mode of movement of the selected character.{{Idea|Squatting near a water source allows you to collect water continuously.}}
 
* [[file:Barre controle-Debout.png|20px]][[file:Barre controle-Accroupi.png|20px]][[file:Barre controle-Couche.png|24px]] : The buttons ''Standing'', ''Crouching'' and ''Lying down'' determine the mode of movement of the selected character.{{Idea|Squatting near a water source allows you to collect water continuously.}}
* {{Faux bouton|DO|couleur=black|bordure=oui}} : Displays the buttons ''Stay here'', ''Live here'' and the panel of special actions, such as ''Sneak'' and ''Lockpick''.
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* {{Faux bouton|AGIR|couleur=black|bordure=oui}} : Displays the buttons ''Stay here'', ''Live here'' and the panel of special actions, such as ''Sneak'' and ''Lockpick''.
* {{Faux bouton|BAG|couleur=black|bordure=oui}} : Displays the items and equipment carried by the selected character or vehicle. These items can be dragged and dropped out of the bag or into a hand.{{Idea|Dragging an item onto another character's tab will drop it into their bag. Both characters must be in close proximity to swap an item}}
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* {{Faux bouton|SAC|couleur=black|bordure=oui}} : Displays the items and equipment carried by the selected character or vehicle. These items can be dragged and dropped out of the bag or into a hand.{{Idea|Dragging an item onto another character's tab will drop it into their bag. Both characters must be in close proximity to swap an item}}
* {{Faux bouton|CHAR|couleur=black|bordure=oui}} : Displays the general status of the selected character and his skills. After obtaining an [[Autonomy Level]], it is possible to assign new [[Skill Points]] in this window.
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* {{Faux bouton|ÉTAT|couleur=black|bordure=oui}} : Displays the general status of the selected character and his skills. After obtaining an [[Autonomy Level]], it is possible to assign new [[Skill Points]] in this window.
 
* {{Faux bouton|GPSP|couleur=black|bordure=oui}} : Displays the screen with the tasks to do, past conversations, some recorded notes, the satellite map of the surroundings and some videos.{{Avertissement|What is displayed in the GPSP (e.g. tasks to be performed) depends on where the character is, and therefore varies from place to place}}
 
* {{Faux bouton|GPSP|couleur=black|bordure=oui}} : Displays the screen with the tasks to do, past conversations, some recorded notes, the satellite map of the surroundings and some videos.{{Avertissement|What is displayed in the GPSP (e.g. tasks to be performed) depends on where the character is, and therefore varies from place to place}}
 
* {{Faux bouton|MENU|couleur=black|bordure=oui}} : Displays the game menu.
 
* {{Faux bouton|MENU|couleur=black|bordure=oui}} : Displays the game menu.

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