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Investing points in the following skills will help you survive longer:
 
Investing points in the following skills will help you survive longer:
  
* '''[[Scavenge(skill)|Scavenge]]''': Experience with scavenging and fishing. Changes the speed of fishing and the chance of finding hidden objects ('''[[Fishing Rod (item)|Fishing Rod or Spear]]''' required as a fishing tool).{{Idea|With 50 or more Skill, it is possible to find fruit tales and mushrooms on the [[Map]].}}
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* '''[[Scavenge(skill)|Scavenge]]''' : Experience with scavenging and fishing. Changes the speed of fishing and the chance of finding hidden objects ('''[[Fishing Rod (item)|Fishing Rod or Spear]]''' required as a fishing tool).{{Idea|With 50 or more Skill, it is possible to find fruit tales and mushrooms on the [[Map]].}}
  
* '''[[Traps (skill)|Traps]]''': Detection and removal of booby traps, dangerous junk (such as broken glass) or construction weaknesses. Assists in the use of explosives for demolition purposes.{{Idea|With 50 or more Skill, it is possible to (automatically) trap animals in the wilds while traveling on the [[Map]].}}
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* '''[[Traps (skill)|Traps]]''' : Detection and removal of booby traps, dangerous junk (such as broken glass) or construction weaknesses. Assists in the use of explosives for demolition purposes.{{Idea|With 50 or more Skill, it is possible to (automatically) trap animals in the wilds while traveling on the [[Map]].}}
  
* '''[[Survival (skill)|Survival]]''': Experience preparing a shelter to recover from wounds and toxins (You need a sleeping bag or animal skin to be able to sleep).{{Idea|With 50 or more Skill, it is possible to start a fire without a lighter.}}
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* '''[[Survival (skill)|Survival]]''' : Experience preparing a shelter to recover from wounds and toxins (You need a sleeping bag or animal skin to be able to sleep).{{Idea|With 50 or more Skill, it is possible to start a fire without a lighter.}}
  
 
== Progression ==
 
== Progression ==

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