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[[File:Tanks.jpg|frame|Yes, you can get tanks in '''The Sum'''.|link=Special:FilePath/Tanks.jpg]]
 
[[File:Tanks.jpg|frame|Yes, you can get tanks in '''The Sum'''.|link=Special:FilePath/Tanks.jpg]]
==Howdy, y'all==
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==1) Howdy, y'all==
 
'''[[Wikipedia 2197|The Sum]]''' is [hugonadeau.com Hugo Nadeau]'s [[Wikipedia:Apocalyptic and post-apocalyptic fiction|post-apocalyptic]] [[Wikipedia:Survival game|survival game]] based on the [[Wikipedia:Fallout Tactics|Fallout Tactics]] (FOT) [https://fallout.fandom.com/wiki/Phoenix_engine Phoenix engine]. Calling '''The Sum''' an FOT mod, even an FOT Total Conversion, is accurate though not apt. '''The Sum''' is an independent game which stands on its own. Though many players will have first learned of '''The Sum''' through its association with FOT, veteran FOT players will find that the creator of '''The Sum''' has thoroughly changed all aspects of the game: interface, [[The_Sum:About#Setting|setting]], pace and techniques of play, and [[The_Sum:About#Goal|gameplay goals]].
 
'''[[Wikipedia 2197|The Sum]]''' is [hugonadeau.com Hugo Nadeau]'s [[Wikipedia:Apocalyptic and post-apocalyptic fiction|post-apocalyptic]] [[Wikipedia:Survival game|survival game]] based on the [[Wikipedia:Fallout Tactics|Fallout Tactics]] (FOT) [https://fallout.fandom.com/wiki/Phoenix_engine Phoenix engine]. Calling '''The Sum''' an FOT mod, even an FOT Total Conversion, is accurate though not apt. '''The Sum''' is an independent game which stands on its own. Though many players will have first learned of '''The Sum''' through its association with FOT, veteran FOT players will find that the creator of '''The Sum''' has thoroughly changed all aspects of the game: interface, [[The_Sum:About#Setting|setting]], pace and techniques of play, and [[The_Sum:About#Goal|gameplay goals]].
  
 
'''The Sum''' is perhaps best thought of as a survival simulation game set in a post-apocalyptic world. The [[Wikipedia:Player character|player character]] is not a hero, their objective is not to save the world nor foil the nefarious plots of nebulous evil empires. The player character is instead just a regular person, trying to survive and perhaps find a way to live a satisfactory existence in a hostile, toxic world. '''The Sum''' does not share plot points with the [[Wikipedia:Fallout|Fallout]] universe, and exists in an independent setting. In the past history of '''The Sum''''s game world, a multifaceted series of calamities involving harsh climate changes, biological plagues, toxic pollution, and perhaps even nuclear warfare destroyed world civilization. Now a few scattered survivors are trying to cobble together a way to survive amongst the smoldering ruins of the bygone world. Your character is one of these survivors.
 
'''The Sum''' is perhaps best thought of as a survival simulation game set in a post-apocalyptic world. The [[Wikipedia:Player character|player character]] is not a hero, their objective is not to save the world nor foil the nefarious plots of nebulous evil empires. The player character is instead just a regular person, trying to survive and perhaps find a way to live a satisfactory existence in a hostile, toxic world. '''The Sum''' does not share plot points with the [[Wikipedia:Fallout|Fallout]] universe, and exists in an independent setting. In the past history of '''The Sum''''s game world, a multifaceted series of calamities involving harsh climate changes, biological plagues, toxic pollution, and perhaps even nuclear warfare destroyed world civilization. Now a few scattered survivors are trying to cobble together a way to survive amongst the smoldering ruins of the bygone world. Your character is one of these survivors.
  
==The Big Picture==
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==2) The Big Picture==
 
'''The Sum''' is a rather open-ended computer [[Wikipedia:Role-playing game|role-playing game]] (crpg). Traditional crpg concepts such as gaining wealth and power, or working toward world-changing goals, are not the frames of reference in this game. The gameplay goal of '''The Sum''' is simply to construct a meaningful narrative for your character. Whenever you as a player are satisfied with the narrative you have constructed for your character, you may end the game. You'll get a summary analysis of how decisions your character made influenced their personality and character, as well as how these decisions impacted the ultimate fate of your character. The game's design portends at that point, whether you only played for two hours or went on for two hundred hours, the tale of the character you played has been told, and you may begin exploring a new narrative with another of the great many available [[The_Sum:Contents#Main_characters|characters]].
 
'''The Sum''' is a rather open-ended computer [[Wikipedia:Role-playing game|role-playing game]] (crpg). Traditional crpg concepts such as gaining wealth and power, or working toward world-changing goals, are not the frames of reference in this game. The gameplay goal of '''The Sum''' is simply to construct a meaningful narrative for your character. Whenever you as a player are satisfied with the narrative you have constructed for your character, you may end the game. You'll get a summary analysis of how decisions your character made influenced their personality and character, as well as how these decisions impacted the ultimate fate of your character. The game's design portends at that point, whether you only played for two hours or went on for two hundred hours, the tale of the character you played has been told, and you may begin exploring a new narrative with another of the great many available [[The_Sum:Contents#Main_characters|characters]].
  
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[[File:Auntie_04.jpg|frame|Listen to Auntie, she knows best.|link=Special:FilePath/Auntie_04.jpg]]
 
[[File:Auntie_04.jpg|frame|Listen to Auntie, she knows best.|link=Special:FilePath/Auntie_04.jpg]]
  
==Your IMP Profile==
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==3) Your IMP Profile==
 
===Main character===
 
===Main character===
 
'''The Sum''' is meant to be played as an ongoing series of vignettes about how regular people might make a life for themselves in a post-apocalyptic wasteland. Each character begins their episode in a unique place, with unique survival problems. Therefore when beginning a new episode of '''The Sum''', you must choose a prefab character, and cannot create a custom character from a blank slate. You may [[Mod:Edit_a_main_character|customize your prefab character]] to some extent, although in order to get the full challenge of that particular character's difficulties in life, leaving them unmodified is probably the most interesting way to play.
 
'''The Sum''' is meant to be played as an ongoing series of vignettes about how regular people might make a life for themselves in a post-apocalyptic wasteland. Each character begins their episode in a unique place, with unique survival problems. Therefore when beginning a new episode of '''The Sum''', you must choose a prefab character, and cannot create a custom character from a blank slate. You may [[Mod:Edit_a_main_character|customize your prefab character]] to some extent, although in order to get the full challenge of that particular character's difficulties in life, leaving them unmodified is probably the most interesting way to play.
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===Values to keep in check===
 
===Values to keep in check===
Two important new values in '''The Sum''''s survival simulation are [[Diet]] (Hunger % resistance) and [[Antibodies]]. The [[Mod:Hunger_mechanics#Hunger_effects|Hunger score]] represents how close your character is to starvation. If the character's Diet score is less than 100, the character will eventually get hungry (their Hunger score will increase) and suffer gameplay penalties. A [[Diet]] score over 100 indicates the character has means to feed or sustain themselves (like farming skills) and will not need to eat. With a Hunger score of 100 and more, the character's belly is empty and grumbling. The Hunger score is constantly incrementing during gameplay, meaning one's character must eat frequently to keep the score low. A typical food item replenishes about 100-200 Hunger points (on a total of 400). Expect each character in your adventuring party to consume at least 1 to 3 food items per map visited in order to remain well-fed.
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Two important new values in '''The Sum''''s survival simulation are [[Diet]] (Hunger % resistance) and [[Antibodies]]. The [[Mod:Hunger_mechanics#Hunger_effects|Hunger score]] represents how close your character is to starvation. If the character's Diet score is less than 100, the character will eventually get hungry (their Hunger score will increase) and suffer gameplay penalties. A [[Diet]] score over 100 indicates the character has means to feed or sustain themselves (like farming skills) and will not need to eat. With a Hunger score of 100 and more, the character's belly is empty and grumbling. The Hunger score is constantly incrementing during gameplay, meaning one's character must eat frequently to keep the score low. A typical food item replenishes about 100-150 Hunger points. Expect each character in your adventuring party to consume at least 1 to 3 food items per map visited in order to remain well-fed.
  
 
Hunger score is also updated after any travel, so be careful not to travel for long periods of time unless you have sufficient food reserves in your character's bag.
 
Hunger score is also updated after any travel, so be careful not to travel for long periods of time unless you have sufficient food reserves in your character's bag.
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* As noted before, '''The Sum''' is not a military game. You'll need some martial skill to hunt game for food, but for most characters a Pistols score of 100-125 and no other development of fighting skills at all will be sufficient for the entire game. You don't need to be a sniper when playing '''The Sum''' {{--}} most often while you are hunting animals in the wasteland, they are also hunting YOU and won't be far off.
 
* As noted before, '''The Sum''' is not a military game. You'll need some martial skill to hunt game for food, but for most characters a Pistols score of 100-125 and no other development of fighting skills at all will be sufficient for the entire game. You don't need to be a sniper when playing '''The Sum''' {{--}} most often while you are hunting animals in the wasteland, they are also hunting YOU and won't be far off.
  
* The world of '''The Sum''' is awash with relics of the old civilization which existed before the apocalypse, and this includes a wide availability of Skill Books to raise skill values. There are actually two sorts of these {{--}} books, which raise skills instantly, and USB keys, which represent training course lessons stored in electronic format. In any case, the Read skill will be important for your character's future. Low Read skills can be raised, but you want to be quite concerned about any character who has a trait called "Illiterate," which means their Read score does not allow them to find books.
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* The world of '''The Sum''' is awash with relics of the old civilization which existed before the apocalypse, and this includes a wide availability of Skill Books to raise skill values. There are actually two sorts of these {{--}} books, which raise skills instantly, and USB keys, which represent training course lessons stored in electronic format and which take a bit of time before their benefits are conferred (USB use probably represents something like watching an entire 50 episode documentary series about a particular subject). In any case, the Read skill will be important for your character's future. Low Read skills can be raised, but you want to be quite concerned about any character who has a trait called "Illiterate," which means their Read score is 0 and cannot be raised. If a character with Illiterate joins your team, I suggest you use the Changed perk (called Mutate in FOT) to get rid of Illiterate at the first opportunity.
  
 
* '''Lockpicking''': The '''Lockpicking''' and '''Traps''' skill are still there. They are by far the two most important skills in '''The Sum'''. Raise both to very high levels {{--}} 150 to 200 {{--}} as soon as possible.
 
* '''Lockpicking''': The '''Lockpicking''' and '''Traps''' skill are still there. They are by far the two most important skills in '''The Sum'''. Raise both to very high levels {{--}} 150 to 200 {{--}} as soon as possible.
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* Though fighting is not necessarily a central element in '''The Sum''' (unless the player chooses to adopt violence as a key strategy), should violence occur the game strongly encourages play in [https://fallout.fandom.com/wiki/Fallout_Tactics_combat#Continuous_Turn-Based_mode Continuous Turned-Based (CTB) mode]. In fact, key interface elements necessary for turn-based (TB) play {{--}} such as the Overwatch button and keyboard shortcut {{--}} have been removed entirely, making TB play obtuse. Yet because '''The Sum''' is not a military game with epic battles to be waged, fighting rarely grows hectic and even the most meticulous TB players should have little trouble adapting to CTB play. This is an important consideration in character development, however {{--}} since you'll mostly or entirely be playing '''The Sum''' in CTB, perks which benefit turn based combat or reduce Action Point costs are largely wasted choices for your character.
 
* Though fighting is not necessarily a central element in '''The Sum''' (unless the player chooses to adopt violence as a key strategy), should violence occur the game strongly encourages play in [https://fallout.fandom.com/wiki/Fallout_Tactics_combat#Continuous_Turn-Based_mode Continuous Turned-Based (CTB) mode]. In fact, key interface elements necessary for turn-based (TB) play {{--}} such as the Overwatch button and keyboard shortcut {{--}} have been removed entirely, making TB play obtuse. Yet because '''The Sum''' is not a military game with epic battles to be waged, fighting rarely grows hectic and even the most meticulous TB players should have little trouble adapting to CTB play. This is an important consideration in character development, however {{--}} since you'll mostly or entirely be playing '''The Sum''' in CTB, perks which benefit turn based combat or reduce Action Point costs are largely wasted choices for your character.
  
==Riders on the Storm, into this world were thrown==
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==4) Riders on the Storm, into this world were thrown==
 
'''The Sum''' is a game where your characters use the strategy of surviving in order to accomplish the goal of finding a new home for themselves in a hostile wasteland. Gameplay in '''The Sum''' therefore consists of simulating survival while gaining information to make a good decision about where your character will make their new home. Is it a place where they will be able to live? Is there food, water, and security? Is it a place they will want to live? A place where they can make new friends, take pride in belonging, start a family, pursue their dreams {{--}} or at least avoid getting into fistfights every single day?
 
'''The Sum''' is a game where your characters use the strategy of surviving in order to accomplish the goal of finding a new home for themselves in a hostile wasteland. Gameplay in '''The Sum''' therefore consists of simulating survival while gaining information to make a good decision about where your character will make their new home. Is it a place where they will be able to live? Is there food, water, and security? Is it a place they will want to live? A place where they can make new friends, take pride in belonging, start a family, pursue their dreams {{--}} or at least avoid getting into fistfights every single day?
  
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[[File:Bowling_for_mannequins.jpg|frame|Is it a game, or is it art? Why can't it be both?|link=Special:FilePath/Bowling_for_mannequins.jpg]]
 
[[File:Bowling_for_mannequins.jpg|frame|Is it a game, or is it art? Why can't it be both?|link=Special:FilePath/Bowling_for_mannequins.jpg]]
==Would you like fries with that?==
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==5) Would you like fries with that?==
 
To avoid death by starvation, each character's Hunger score must remain above zero. To avoid debilitating penalties from lack of nutrition, a character's Hunger score must remain low. There are numerous ways to remain well-fed without too much trouble, such as:
 
To avoid death by starvation, each character's Hunger score must remain above zero. To avoid debilitating penalties from lack of nutrition, a character's Hunger score must remain low. There are numerous ways to remain well-fed without too much trouble, such as:
  
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* '''Hunger mechanics''': The Hunger simulation system in '''The Sum''' considers food only, and does not require your characters to drink any water at all. Yet water is often useful in preparing certain beverages with stat-enhancing qualities, and drinking a bottle of pure water will restore a small amount (1-10) of [[Life points]] to a wounded character. Your characters can gather fresh water directly from the source on maps that contain watery areas, typically depicted with vivid azure tiles. Have your main character walk directly to the water's edge in a standing stance, then change stance to prone (laying down on the ground). If water can be obtained in the current location, when your character returns to a standing stance the phrase "Collecting Water" will appear over his head. If the water is safe to drink it will appear directly in your cooler; otherwise several items may appear in your character inventory, such as jugs of chemicals or murky-looking bottles of muddy water. These poisonous liquids can often be purified by boiling, which is done by placing them in a fire or oven in the same way raw meat is cooked.
 
* '''Hunger mechanics''': The Hunger simulation system in '''The Sum''' considers food only, and does not require your characters to drink any water at all. Yet water is often useful in preparing certain beverages with stat-enhancing qualities, and drinking a bottle of pure water will restore a small amount (1-10) of [[Life points]] to a wounded character. Your characters can gather fresh water directly from the source on maps that contain watery areas, typically depicted with vivid azure tiles. Have your main character walk directly to the water's edge in a standing stance, then change stance to prone (laying down on the ground). If water can be obtained in the current location, when your character returns to a standing stance the phrase "Collecting Water" will appear over his head. If the water is safe to drink it will appear directly in your cooler; otherwise several items may appear in your character inventory, such as jugs of chemicals or murky-looking bottles of muddy water. These poisonous liquids can often be purified by boiling, which is done by placing them in a fire or oven in the same way raw meat is cooked.
==Is it hot in here, or is it just me?==
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==6) Is it hot in here, or is it just me?==
 
'''The Sum''' differs from typical classic Fallout games in that environmental hazards are serious and widespread in '''The Sum'''. Unless your characters never plan to leave major cities and venture into the wasteland, you're going to need much more than a handful of [https://fallout.fandom.com/wiki/Rad-X Rad-X] to survive the toxic landscapes of '''The Sum'''. One survival tip to keep in mind is that while I was playing, I never once saw a character inside a vehicle suffer any kind of toxic environment damage {{--}} though vehicles themselves were sometimes damaged. Yet your characters can't do much exploring if at least one of them doesn't get out of your team's vehicle, so you'll have to find more direct ways to address the toxic atmosphere of the game world. Some of the game's environmental hazards are:
 
'''The Sum''' differs from typical classic Fallout games in that environmental hazards are serious and widespread in '''The Sum'''. Unless your characters never plan to leave major cities and venture into the wasteland, you're going to need much more than a handful of [https://fallout.fandom.com/wiki/Rad-X Rad-X] to survive the toxic landscapes of '''The Sum'''. One survival tip to keep in mind is that while I was playing, I never once saw a character inside a vehicle suffer any kind of toxic environment damage {{--}} though vehicles themselves were sometimes damaged. Yet your characters can't do much exploring if at least one of them doesn't get out of your team's vehicle, so you'll have to find more direct ways to address the toxic atmosphere of the game world. Some of the game's environmental hazards are:
  
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* '''Environmental Armor''': The Environmental Armor in the game looks exactly like the standard [https://fallout.fandom.com/wiki/Environmental_armor Enviro Armor] from Fallout Tactics. It offers superior Gas Damage Reduction.
 
* '''Environmental Armor''': The Environmental Armor in the game looks exactly like the standard [https://fallout.fandom.com/wiki/Environmental_armor Enviro Armor] from Fallout Tactics. It offers superior Gas Damage Reduction.
==I came here to chew bubblegum and kick ass, and I'm all out of bubblegum.==
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==7) I came here to chew bubblegum and kick ass, and I'm all out of bubblegum.==
 
Unless your own characters regularly choose the path of violence when dealing with other people, '''The Sum''' is a game with little or no fighting gameplay required. Rare indeed are any situations where your characters cannot simply flee to safety when confronted by violence from npcs, and "pacifist" or "diplomat" styles of play are meant to be the normal experience in '''The Sum'''. Nonetheless because most potential players of '''The Sum''' are players of classic Fallout games and in particular Fallout Tactics, let's be honest {{--}} the game you as a player experience is probably going to tell a story with lots of violent action scenes. In my own playthrough of '''The Sum''', my character developed into a sort of Raider warlord {{--}} if there was anything at all he wanted in the wasteland, no amount of armed guards were going to prevent him from having it.{{Idea|'''The Sum''' is meant to played in the game engine's CTB mode. This means you should keep your tactics simple, keep your people together to mass their offensive fires against enemies in detail, and clear an entire area of the map (a field, a floor of a building, etc) before advancing into a new area.}}{{Warning|While playing '''The Sum''', take care to actively manage the activity mode of your squad. If you allow your characters to generally explore maps on Aggressive mode when no identifiable enemies are in sight, the inevitable and unfortunate result will be that your characters automatically destroy a great many computers, generators, and other machinery that would be quite useful for you to interact with in some constructive way.}}
 
Unless your own characters regularly choose the path of violence when dealing with other people, '''The Sum''' is a game with little or no fighting gameplay required. Rare indeed are any situations where your characters cannot simply flee to safety when confronted by violence from npcs, and "pacifist" or "diplomat" styles of play are meant to be the normal experience in '''The Sum'''. Nonetheless because most potential players of '''The Sum''' are players of classic Fallout games and in particular Fallout Tactics, let's be honest {{--}} the game you as a player experience is probably going to tell a story with lots of violent action scenes. In my own playthrough of '''The Sum''', my character developed into a sort of Raider warlord {{--}} if there was anything at all he wanted in the wasteland, no amount of armed guards were going to prevent him from having it.{{Idea|'''The Sum''' is meant to played in the game engine's CTB mode. This means you should keep your tactics simple, keep your people together to mass their offensive fires against enemies in detail, and clear an entire area of the map (a field, a floor of a building, etc) before advancing into a new area.}}{{Warning|While playing '''The Sum''', take care to actively manage the activity mode of your squad. If you allow your characters to generally explore maps on Aggressive mode when no identifiable enemies are in sight, the inevitable and unfortunate result will be that your characters automatically destroy a great many computers, generators, and other machinery that would be quite useful for you to interact with in some constructive way.}}
  
==Snug as a bug in a rug==
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==8) Snug as a bug in a rug==
 
'''The Sum''' has countless forms of armor, many of them intended to represent civilian clothing. For role-playing purposes, giving one's characters an everyday appearance in some way reflecting their personality can be fun. But when the dogs of war are unleashed, you'll want your people in military grade armor. Armor values vary widely in '''The Sum''', and even specific types of armor which have the same name and description can have significantly different protective ratings. I suggest you have one of your characters try wearing each piece of armor you find to determine just how good that particular suit of armor performs.
 
'''The Sum''' has countless forms of armor, many of them intended to represent civilian clothing. For role-playing purposes, giving one's characters an everyday appearance in some way reflecting their personality can be fun. But when the dogs of war are unleashed, you'll want your people in military grade armor. Armor values vary widely in '''The Sum''', and even specific types of armor which have the same name and description can have significantly different protective ratings. I suggest you have one of your characters try wearing each piece of armor you find to determine just how good that particular suit of armor performs.
  
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[[File:SM_gear.jpg|thumb|My main character's standard equipment for almost the entire game.|link=Special:FilePath/SM_gear.jpg]]
 
[[File:SM_gear.jpg|thumb|My main character's standard equipment for almost the entire game.|link=Special:FilePath/SM_gear.jpg]]
==Whatever else happens, we have got, the Maxim Gun, and they have not.==
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==9) Whatever else happens, we have got, the Maxim Gun, and they have not.==
 
* '''Melee and Unarmed''': In my opinion, fighting in '''The Sum''' is All About Guns. '''The Sum''' isn't by default a combat game, and there hasn't been any delicate balancing applied to make various fighting playstyles effective. [[Melee]] and [[Unarmed]] damage in particular have suffered as a result, and I don't recommend anyone pursue those fighting styles while playing '''The Sum'''. The damage values and AP costs of Power Fist and Ripper attacks are unimpressive, worse than pistols, and both use up energy cell ammunition, which is relatively rare in '''The Sum''' world, as if there's no tomorrow. Rippers in particular do only about the same damage as regular knives. Explosives do poor damage as well, and are not worth the intricate maneuvers required to deploy traps. Nor are throwing weapons and grenades particularly effective when compared to guns.
 
* '''Melee and Unarmed''': In my opinion, fighting in '''The Sum''' is All About Guns. '''The Sum''' isn't by default a combat game, and there hasn't been any delicate balancing applied to make various fighting playstyles effective. [[Melee]] and [[Unarmed]] damage in particular have suffered as a result, and I don't recommend anyone pursue those fighting styles while playing '''The Sum'''. The damage values and AP costs of Power Fist and Ripper attacks are unimpressive, worse than pistols, and both use up energy cell ammunition, which is relatively rare in '''The Sum''' world, as if there's no tomorrow. Rippers in particular do only about the same damage as regular knives. Explosives do poor damage as well, and are not worth the intricate maneuvers required to deploy traps. Nor are throwing weapons and grenades particularly effective when compared to guns.
  
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Due to the generous provision of Skill Books in the world of '''The Sum''', I recommend that if you are going to raise any combat skill, raise only your [[Pistols]] skill. If for some reason you'd like to utilize [[Guns]] or [[Big Guns]] for a particular character, there are plenty of Skill Books available to raise their skills without directly investing any points at all in these skills.
 
Due to the generous provision of Skill Books in the world of '''The Sum''', I recommend that if you are going to raise any combat skill, raise only your [[Pistols]] skill. If for some reason you'd like to utilize [[Guns]] or [[Big Guns]] for a particular character, there are plenty of Skill Books available to raise their skills without directly investing any points at all in these skills.
==Quick, to the Batmobile!==
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==10) Quick, to the Batmobile!==
 
The objective of gameplay in '''The Sum''' is to find a new home for your character. In most cases, this means you'll need to do some travelling about in order to see what options for a new home are available to your character.
 
The objective of gameplay in '''The Sum''' is to find a new home for your character. In most cases, this means you'll need to do some travelling about in order to see what options for a new home are available to your character.
  
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Some gadgets work automatically when carried in your inventory, while others must be placed in an active hand slot to be used. You can easily experiment to discover which is which. Some provide skill, stat, or pseudo-perk bonuses, while others do something you can see, such as flashlights which will light up a dark map at night. Some of the more useful items for which one should be on the lookout while looting dusty shelves in abandoned places are:
 
Some gadgets work automatically when carried in your inventory, while others must be placed in an active hand slot to be used. You can easily experiment to discover which is which. Some provide skill, stat, or pseudo-perk bonuses, while others do something you can see, such as flashlights which will light up a dark map at night. Some of the more useful items for which one should be on the lookout while looting dusty shelves in abandoned places are:
  
* '''Bioscanner''': Provides the character carrying it with the equivalent of the [https://fallout.fandom.com/wiki/Awareness_(Fallout) Awareness Perk] (called "Informed" in '''The Sum''')
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* '''Bioscanner''': Provides the character carrying it with the equivalent of the Awareness Perk (called Informed in '''The Sum''')
  
* '''Boots''': Whether Rubber Boots or Work Boots, either will allow you to walk over all the broken glass littering the wasteland without suffering any penalties. Provides a temporary perk called "Shod".
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* '''Boots''': Whether Rubber Boots or Work Boots, either will allow you to walk over all the broken glass littering the wasteland without suffering any penalties. Provides a temporary perk called "Shod."
  
* '''Helmet''': Provides a temporary perk called "Helmeted," reducing by half the chance the affected character will be knocked unconscious. Also an inherent component of some heavy armors, such as [[Powered Carmor]].
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* '''Helmet''': Provides a temporary perk called "Helmeted," reducing by half the chance the affected character will be knocked unconscious. Also an inherent component of some heavy armors, such as Powered Carmor.
  
* '''Kitsac''': A bag full of useful survivor gear. Provides bonuses to [[Survival]], [[Doctor]], [[Repair]], [[Scavenge]], and [[Travel]] skills {{--}} not bad for one little bag o' stuff.
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* '''Kitsac''': A bag full of useful survivor gear. Provides bonuses to Survival, Doctor, Repair, Scavenge, and Travel skills {{--}} not bad for one little bag o' stuff.
  
* '''Gas Mask''': There are a wide variety of masks in the game, with different functions. Some are simply masks to hide one's face for purposes of anonymity. Gas masks provide this function as well as a bonus to the important [[Antibodies]] derived stat. There are many types of Gas Masks as well, but the best sort provide an automatic 40 point bonus to Antibodies simply by having the item in your inventory.
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* '''Gas Mask''': There are a wide variety of masks in the game, with different functions. Some are simply masks to hide one's face for purposes of anonymity. Gas masks provide this function as well as a bonus to the important Antibodies derived stat. There are many types of Gas Masks as well, but the best sort provide an automatic 40 point bonus to Antibodies simply by having the item in your inventory.
  
* '''Soap''': These work as modestly effective anti-venom items, allowing you to overcome poisoning. Though not as effective as the Antivenom syringes mentioned earlier, soap is much more plentiful in the game world.
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* '''Soap''': These work as modestly effective anti-venom items, allowing you to overcome poisoning. Though not as effective as the Antivenom syringes mentioned earlier, both soap and toilet paper are much more plentiful in the game world.
  
 
* '''Mother''': If this jar of liquid is in your inventory, as well as tea leaves, sugar, and water, your main character will automatically produce a buff beverage called Kombucha any time you enter a new map. The beverage will appear in your cooler.
 
* '''Mother''': If this jar of liquid is in your inventory, as well as tea leaves, sugar, and water, your main character will automatically produce a buff beverage called Kombucha any time you enter a new map. The beverage will appear in your cooler.
  
* '''Rope''': There are a few maps where you can place a rope and gain access to special areas. Keeping half a dozen ropes at your disposal should be enough to last the entire game.{{Idea|Did I mention before that [[Lockpicking]] and [[Traps]] are the two very most important skills for exploring the wasteland of '''The Sum'''? I think I mentioned that, but in case I didn't: [[Lockpicking]] and [[Traps]] are the two Very Most Important Skills for successfully exploring the wasteland of '''The Sum'''.}}
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* '''Rope''': There are a few maps where you can place a rope and gain access to special areas. Keeping half a dozen ropes at your disposal should be enough to last the entire game.
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Did I mention before that Effraction (Lockpicking) and Traps are the two very most important skills for exploring the wasteland of '''The Sum'''? I think I mentioned that, but in case I didn't: Effraction (Lockpicking) and Traps are the two Very Most Important Skills for successfully exploring the wasteland of '''The Sum'''.
  
 
[[File:SM_rec.jpg|frame|A recent survey revealed 72.8 percent of Fallout Tactics players are grown men without girlfriends. I don't think I'm going very out on a limb to say lovely Chantal is probably quite popular as a recruit in '''The Sum'''.|link=Special:FilePath/SM_rec.jpg]]
 
[[File:SM_rec.jpg|frame|A recent survey revealed 72.8 percent of Fallout Tactics players are grown men without girlfriends. I don't think I'm going very out on a limb to say lovely Chantal is probably quite popular as a recruit in '''The Sum'''.|link=Special:FilePath/SM_rec.jpg]]
==Line Up in an Orderly Fashion==
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==11) Line Up in an Orderly Fashion==
 
While most of your time spent playing '''The Sum''' will be spent on tending to the survival of your characters, as I've mentioned many times in this article the goal of your characters is to find a new place to live in the wasteland. Social interaction with the npcs of the game world is thus the final key element of gameplay in '''The Sum''' to be considered.
 
While most of your time spent playing '''The Sum''' will be spent on tending to the survival of your characters, as I've mentioned many times in this article the goal of your characters is to find a new place to live in the wasteland. Social interaction with the npcs of the game world is thus the final key element of gameplay in '''The Sum''' to be considered.
  
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Civilization has collapsed in the world of '''The Sum'''. Clusters of isolated survivors are attempting various social experiments and new adaptations all around the wasteland as everyone attempts to answer the question of how they can best live in the world in which they find themselves. Each group has a different definition of "best" in this case. For some, "best" means most efficiently or productively. For others, "best" means most contentedly or peacefully. Still others believe "best" means most honorably and ethically, and others yet believe "best" means with maximum luxury or comfort.
 
Civilization has collapsed in the world of '''The Sum'''. Clusters of isolated survivors are attempting various social experiments and new adaptations all around the wasteland as everyone attempts to answer the question of how they can best live in the world in which they find themselves. Each group has a different definition of "best" in this case. For some, "best" means most efficiently or productively. For others, "best" means most contentedly or peacefully. Still others believe "best" means most honorably and ethically, and others yet believe "best" means with maximum luxury or comfort.
  
===Joining a community===
 
 
Ideally, gameplay in '''The Sum''' is meant to comprise travelling around the wasteland, talking to people, learning about their way of life, and then making evaluations for oneself whether one's character would fit in well with this or that group if one decided to reside there. There are monarchists, capitalists, communists, religious communities, and numerous other ways of life represented in the towns of '''The Sum'''. I think the author of '''The Sum''' has done a pretty good job of making a fair and balanced presentation of all the various lifestyles, leaving evaluation of the player character's place in the world to the player.
 
Ideally, gameplay in '''The Sum''' is meant to comprise travelling around the wasteland, talking to people, learning about their way of life, and then making evaluations for oneself whether one's character would fit in well with this or that group if one decided to reside there. There are monarchists, capitalists, communists, religious communities, and numerous other ways of life represented in the towns of '''The Sum'''. I think the author of '''The Sum''' has done a pretty good job of making a fair and balanced presentation of all the various lifestyles, leaving evaluation of the player character's place in the world to the player.
  
Most major population areas in '''The Sum''' have a similar method for bringing new members into their group. If, after talking to and observing the people in an area, you decide their lifestyle is something your character would like to become a part of, then you should first seek out a computer terminal in the area which is usually labelled "Welcoming Committee" or something similar. Interacting with this computer by talking will provide you with basic information about any requirements for joining the group present on the current map, as well as how to proceed with your membership request. The latter typically involves speaking to a resident of the town after you've spoken to the Welcoming Computer. The town resident may then welcome you into the fold immediately, telling you about any benefits or responsibilities of being a citizen, or they may say you need to impress them a bit more before they accept you into their group. If they say you need to work harder, they'll usually be quite specific in their advice: "Get to Autonomy level 8" or "Raise Your Combat Skills" and so forth.
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Most major population areas in '''The Sum''' have a similar method for bringing new members into their group. If, after talking to and observing the people in an area, you decide their lifestyle is something your character would like to become a part of, then you should first seek out a computer terminal in the area which is usually labelled "Welcoming Committee" or something similar. Interacting with this computer by talking will provide you with basic information about any requirements for joining the group present on the current map, as well as how to proceed with your membership request. The latter typically involves speaking to a resident of the town after you've spoken to the Welcoming Computer. The town resident may then welcome you into the fold immediately, telling you about any benefits or responsibilities of being a citizen, or they may say you need to impress them a bit more before they accept you into their group. If they say you need to work harder, they'll usually be quite specific in their advice: "Get to Autonomy level 10" or "Raise Your Combat Skills" and so forth.
  
 
Your character can join multiple groups across the wasteland, though in some cases joining a faction will automatically (and perhaps unexpectedly) sever your official ties with a previously joined organization. For example, in my game I was a member of Road Warriors, and when I enquired about joining another town the residents there asked me to sabotage a Road Warriors facility. In that case, I decided I wasn't interested in joining the new group, because my character was quite happy amongst the Road Warriors.
 
Your character can join multiple groups across the wasteland, though in some cases joining a faction will automatically (and perhaps unexpectedly) sever your official ties with a previously joined organization. For example, in my game I was a member of Road Warriors, and when I enquired about joining another town the residents there asked me to sabotage a Road Warriors facility. In that case, I decided I wasn't interested in joining the new group, because my character was quite happy amongst the Road Warriors.
  
===Making friends===
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To obtain recruits, teammates, comrades, pals (or whatever you'd like to call them) who will actively participate in your main character's adventures in '''The Sum''', your main character must first join a wasteland faction or become a citizen of a town. In each populated area which can be joined, you'll see at least one large green box labelled "Friends." After your main character affiliates with an area, this green box will change into a yellow box, still labelled "Friends," with which you can now interact through conversation as if it were a recruit or personnel manager in the regular FOT game. Recruits from the current area will be added into the recruit pool.
To obtain recruits, teammates, comrades, pals (or whatever you'd like to call them) who will actively participate in your main character's adventures in '''The Sum''', your main character must first join a wasteland faction or become a citizen of a town. In each populated area which can be joined, you'll see at least one large green box labelled "Friends." After your main character affiliates with an area, this green box will change into a yellow box, still labelled "Friends," with which you can now interact through conversation as if it were a recruit or personnel manager in the regular FOT game. Recruits from the current area will be added into the recruit pool.{{Warning|The recruit interface in '''The Sum''' suffers of course from the same intractable Phoenix engine bug evidenced in regular Fallout Tactics. If you talk to the "Friends" box and hear a "level up" sound, this means some recruits in the pool have autolevelled to match your main character's current level, and the AI probably made horrible choices when allocating their skill points and choosing perks. When that happens, exit the conversation and speak to the "Friends" box a second time {{--}} now the recruits who were previously autolevelled will be back to their original experience levels. This is good, because it means you can then customize them yourself as they gain Autonomy levels, and surely your decisions about how to mold them will be much better than any decisions made by the AI.}}There are a few potential teammates around the wasteland who will join your crew directly from the map on which you meet them, usually after you show them a kindness in some way. However, most of them aren't very good at much except eating all your food. You can deposit these volunteer pals into the recruit pool if you like the next time you visit any town or base with which you are affiliated.{{Warning|There seems to be a current trend in Fallout Tactics mods to allow non-humanoid player characters {{--}} dogs and so forth. '''The Sum''' follows this trend, and allows the player's team to resemble a circus act with brahmin, dogs, monkeys, hover bots, and more. If you choose to take any of these non-humans into your group, be aware that no animals have the necessary animations to climb ladders, and many non-humans cannot duck to squeeze through low openings. You must take care in moving these non-human companions around the map, or they may become stuck. In worst case scenarios, such as if they are blown backward by an explosion onto a different elevation, you may have to reload from a saved game (or, if your character is heartless, you might shoot them and move on). This is why dog companions are not included in the regular Fallout Tactics campaign, in case you were ever wondering about that.}}Heavily populated areas are clearly marked on the world map with large circles and graphics of residents, while abandoned places are typically small and unnamed. Roughly half of the locations present in the game world are visible on the worldmap when play begins, and the other half must be discovered by the player character. The most common ways for the player character to discover new locations are activating dusty computer terminals in forgotten places, talking to npcs, and by discovering tattered maps in lost treasure chests.
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===Factions===
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The recruit interface in '''The Sum''' suffers of course from the same intractable Phoenix engine bug evidenced in regular Fallout Tactics. If you talk to the "Friends" box and hear a "level up" sound, this means some recruits in the pool have autolevelled to match your main character's current level, and the AI probably made horrible choices when allocating their skill points and choosing perks. When that happens, exit the conversation and speak to the "Friends" box a second time {{--}} now the recruits who were previously autolevelled will be back to their original experience levels. This is good, because it means you can then customize them yourself as they gain Autonomy levels, and surely your decisions about how to mold them will be much better than any decisions made by the AI.
Whether your character should become a citizen of any town, and if so which faction to join, is entirely at your discretion as a player. In broad strokes, however, there is a confederacy of many rural towns, mostly in the northern areas of the map, called the [[Federation]]. These towns are mostly populated by hard-working people who are just interested in living their daily lives and feeding their families, though they do have some adventurous spirits amongst them. Another cluster of cities around the area called Capital seems to be comprised of urban dwellers who seem intent on clinging to the whatever glittering remains of the old civilization they can manage. Most other places in the wasteland are independent towns or groups, whose main desire is to be left alone. A place called [[Terrace]] is a center for tourism and recreation, a sort of New Reno in the world of '''The Sum''' {{--}} but with fewer fedoras and Tommy Guns. Those interested in science and technology will want to seek out a place called [[Kofun]], where the world's remaining computer hackers hang out. A rather strange but devout religious group called '''The Sum''' (same as the game title) can be found in a place called [[Sumbridge]], though they also have missionary outposts across the wasteland.
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There are a few potential teammates around the wasteland who will join your crew directly from the map on which you meet them, usually after you show them a kindness in some way. However, most of them aren't very good at much except eating all your food. You can deposit these volunteer pals into the recruit pool if you like the next time you visit any town or base with which you are affiliated.
 +
 
 +
There seems to be a current trend in Fallout Tactics mods to allow non-humanoid player characters {{--}} dogs and so forth. '''The Sum''' follows this trend, and allows the player's team to resemble a circus act with brahmin, dogs, monkeys, hover bots, and more. If you choose to take any of these non-humans into your group, be aware that no animals have the necessary animations to climb ladders, and many non-humans cannot duck to squeeze through low openings. You must take care in moving these non-human companions around the map, or they may become stuck. In worst case scenarios, such as if they are blown backward by an explosion onto a different elevation, you may have to reload from a saved game (or, if your character is heartless, you might shoot them and move on). This is why dog companions are not included in the regular Fallout Tactics campaign, in case you were ever wondering about that.
 +
 
 +
Heavily populated areas are clearly marked on the world map with large circles and graphics of residents, while abandoned places are typically small and unnamed. Roughly half of the locations present in the game world are visible on the worldmap when play begins, and the other half must be discovered by the player character. The most common ways for the player character to discover new locations are activating dusty computer terminals in forgotten places, talking to npcs, and by discovering tattered maps in lost treasure chests.
 +
 
 +
Whether your character should become a citizen of any town, and if so which faction to join, is entirely at your discretion as a player. In broad strokes, however, there is a confederacy of many rural towns, mostly in the northern areas of the map, called the Federation. These towns are mostly populated by hard-working people who are just interested in living their daily lives and feeding their families, though they do have some adventurous spirits amongst them. Another cluster of cities around the area called Capital seems to be comprised of urban dwellers who seem intent on clinging to the whatever glittering remains of the old civilization they can manage. Most other places in the wasteland are independent towns or groups, whose main desire is to be left alone. A place called Terrace is a center for tourism and recreation, a sort of New Reno in the world of '''The Sum''' {{--}} but with fewer fedoras and Tommy Guns. Those interested in science and technology will want to seek out a place called Kofun, where the world's remaining computer hackers hang out. A rather strange but devout religious group called '''The Sum''' (same as the game title) can be found in a place called Sumbridge, though they also have missionary outposts across the wasteland.
  
If you imagine your character as primarily motivated by a spirit of adventure and exploration, you may want to seek out an organization called the [[Road Warriors]]. Despite their fierce name, in reality they're more like the Royal Geographical Society than the Khans, and their primary interest is to travel and assist other travellers. A city called [[Salvage]] is also a good alliance for characters fascinated with exploring abandoned and forgotten places in the world. The explorers of Salvage are called [[Unlockers]], and their stated goal is to someday live in a world where every single locked container is accessible to the survivors of the apocalypse. In general the southwestern area of the world map is an inhospitable desert, sparsely populated and full of forgotten places which have remained undisturbed since the time of the apocalypse, and in which many ancient relics can be recovered. Exploration-oriented characters may want to begin their travels there, although the remote location, toxicity of environment, and lack of food may dictate that a bit of experience and a decent selection of survival gear are acquired before heading to that area.
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If you imagine your character as primarily motivated by a spirit of adventure and exploration, you may want to seek out an organization called the Road Warriors. Despite their fierce name, in reality they're more like the Royal Geographical Society than the Khans, and their primary interest is to travel and assist other travellers. A city called Salvage is also a good alliance for characters fascinated with exploring abandoned and forgotten places in the world. The explorers of Salvage are called Unlockers, and their stated goal is to someday live in a world where every single locked container is accessible to the survivors of the apocalypse. In general the southwestern area of the world map is an inhospitable desert, sparsely populated and full of forgotten places which have remained undisturbed since the time of the apocalypse, and in which many ancient relics can be recovered. Exploration-oriented characters may want to begin their travels there, although the remote location, toxicity of environment, and lack of food may dictate that a bit of experience and a decent selection of survival gear are acquired before heading to that area.
  
 
These are only a few of the ways of life represented in '''The Sum''' to give players an idea of what's available {{--}} one of the main elements of gameplay, however, is meant to be exploring the world so your character can see for himself what's out there, so I won't go through the entire game world in traditional walkthrough fashion here. Scattered around the world of '''The Sum''' there are also cannibals, sea pirates, murderous robots, Super Mutants who didn’t get the memo that the Master is dead, and lots of cats. Cats? CATS! Find them yourself, or don’t {{--}} whatever you decide will be fine.
 
These are only a few of the ways of life represented in '''The Sum''' to give players an idea of what's available {{--}} one of the main elements of gameplay, however, is meant to be exploring the world so your character can see for himself what's out there, so I won't go through the entire game world in traditional walkthrough fashion here. Scattered around the world of '''The Sum''' there are also cannibals, sea pirates, murderous robots, Super Mutants who didn’t get the memo that the Master is dead, and lots of cats. Cats? CATS! Find them yourself, or don’t {{--}} whatever you decide will be fine.
  
 
[[File:A_screen.jpg|frame|You will find bugs while playing The Sum. What did you expect? It's all about Anarchy, man!|link=Special:FilePath/A_screen.jpg]]
 
[[File:A_screen.jpg|frame|You will find bugs while playing The Sum. What did you expect? It's all about Anarchy, man!|link=Special:FilePath/A_screen.jpg]]
==Hasta la vista, baby==
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==12) Hasta la vista, baby==
[http://hugonadeau.com Hugo Nadeau] has almost single-handedly made '''The Sum''', a huge game larger than the original FOT single player campaign, and he’s given it to all of us so we can enjoy it {{--}} for free! The game is still an ongoing project, and while playing you will encounter some bugs. You’ll sometimes have to reload because things happened which weren’t supposed to, or because things were supposed to happen and didn’t. And yes, '''The Sum''' is an English translation of a game made in French, so there are many spelling, grammar, and vocabulary rough spots in the translated version. None of these problems are showstoppers, however. Except a few of the bugs, but you’ll figure it out. It's a game about anarchy, so anything less would be disappointing in some way. In any case, '''The Sum''' truly offers many hours of entertainment exploring this novel wasteland and its eccentric inhabitants. If you enjoy the classic Fallouts, or games about exploration, or games about green goo puddle filled landscapes, or games about deer hunting, I feel confident in saying you’ll certainly enjoy playing '''The Sum'''.  
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Hugo Nadeau has almost single-handedly made The Sum, a huge game larger than the original FOT single player campaign, and he’s given it to all of us so we can enjoy it {{--}} for free! The game is still an ongoing project, and while playing you will encounter some bugs. You’ll sometimes have to reload because things happened which weren’t supposed to, or because things were supposed to happen and didn’t. And yes, The Sum is an English translation of a game made in French, so there are many spelling, grammar, and vocabulary rough spots in the translated version. None of these problems are showstoppers, however. Except a few of the bugs, but you’ll figure it out. It's a game about anarchy, so anything less would be disappointing in some way. In any case, The Sum truly offers many hours of entertainment exploring this novel wasteland and its eccentric inhabitants. If you enjoy the classic Fallouts, or games about exploration, or games about green goo puddle filled landscapes, or games about deer hunting, I feel confident in saying you’ll certainly enjoy playing The Sum.  
==Survey Said!?==
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==13) Survey Said!?==
 
Have you discovered any good tactics, tips, techniques, or other helpful hints for playing The Sum? Use this [[Wikipedia 2197|wiki]] to comment and share your revelations with others.
 
Have you discovered any good tactics, tips, techniques, or other helpful hints for playing The Sum? Use this [[Wikipedia 2197|wiki]] to comment and share your revelations with others.

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