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[[File:Tanks.jpg|frame|Yes, you can get tanks in '''The Sum'''.|link=Special:FilePath/Tanks.jpg]]
 
[[File:Tanks.jpg|frame|Yes, you can get tanks in '''The Sum'''.|link=Special:FilePath/Tanks.jpg]]
==Howdy, y'all==
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==1) Howdy, y'all==
 
'''[[Wikipedia 2197|The Sum]]''' is [hugonadeau.com Hugo Nadeau]'s [[Wikipedia:Apocalyptic and post-apocalyptic fiction|post-apocalyptic]] [[Wikipedia:Survival game|survival game]] based on the [[Wikipedia:Fallout Tactics|Fallout Tactics]] (FOT) [https://fallout.fandom.com/wiki/Phoenix_engine Phoenix engine]. Calling '''The Sum''' an FOT mod, even an FOT Total Conversion, is accurate though not apt. '''The Sum''' is an independent game which stands on its own. Though many players will have first learned of '''The Sum''' through its association with FOT, veteran FOT players will find that the creator of '''The Sum''' has thoroughly changed all aspects of the game: interface, [[The_Sum:About#Setting|setting]], pace and techniques of play, and [[The_Sum:About#Goal|gameplay goals]].
 
'''[[Wikipedia 2197|The Sum]]''' is [hugonadeau.com Hugo Nadeau]'s [[Wikipedia:Apocalyptic and post-apocalyptic fiction|post-apocalyptic]] [[Wikipedia:Survival game|survival game]] based on the [[Wikipedia:Fallout Tactics|Fallout Tactics]] (FOT) [https://fallout.fandom.com/wiki/Phoenix_engine Phoenix engine]. Calling '''The Sum''' an FOT mod, even an FOT Total Conversion, is accurate though not apt. '''The Sum''' is an independent game which stands on its own. Though many players will have first learned of '''The Sum''' through its association with FOT, veteran FOT players will find that the creator of '''The Sum''' has thoroughly changed all aspects of the game: interface, [[The_Sum:About#Setting|setting]], pace and techniques of play, and [[The_Sum:About#Goal|gameplay goals]].
  
 
'''The Sum''' is perhaps best thought of as a survival simulation game set in a post-apocalyptic world. The [[Wikipedia:Player character|player character]] is not a hero, their objective is not to save the world nor foil the nefarious plots of nebulous evil empires. The player character is instead just a regular person, trying to survive and perhaps find a way to live a satisfactory existence in a hostile, toxic world. '''The Sum''' does not share plot points with the [[Wikipedia:Fallout|Fallout]] universe, and exists in an independent setting. In the past history of '''The Sum''''s game world, a multifaceted series of calamities involving harsh climate changes, biological plagues, toxic pollution, and perhaps even nuclear warfare destroyed world civilization. Now a few scattered survivors are trying to cobble together a way to survive amongst the smoldering ruins of the bygone world. Your character is one of these survivors.
 
'''The Sum''' is perhaps best thought of as a survival simulation game set in a post-apocalyptic world. The [[Wikipedia:Player character|player character]] is not a hero, their objective is not to save the world nor foil the nefarious plots of nebulous evil empires. The player character is instead just a regular person, trying to survive and perhaps find a way to live a satisfactory existence in a hostile, toxic world. '''The Sum''' does not share plot points with the [[Wikipedia:Fallout|Fallout]] universe, and exists in an independent setting. In the past history of '''The Sum''''s game world, a multifaceted series of calamities involving harsh climate changes, biological plagues, toxic pollution, and perhaps even nuclear warfare destroyed world civilization. Now a few scattered survivors are trying to cobble together a way to survive amongst the smoldering ruins of the bygone world. Your character is one of these survivors.
  
==The Big Picture==
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==2) The Big Picture==
 
'''The Sum''' is a rather open-ended computer [[Wikipedia:Role-playing game|role-playing game]] (crpg). Traditional crpg concepts such as gaining wealth and power, or working toward world-changing goals, are not the frames of reference in this game. The gameplay goal of '''The Sum''' is simply to construct a meaningful narrative for your character. Whenever you as a player are satisfied with the narrative you have constructed for your character, you may end the game. You'll get a summary analysis of how decisions your character made influenced their personality and character, as well as how these decisions impacted the ultimate fate of your character. The game's design portends at that point, whether you only played for two hours or went on for two hundred hours, the tale of the character you played has been told, and you may begin exploring a new narrative with another of the great many available [[The_Sum:Contents#Main_characters|characters]].
 
'''The Sum''' is a rather open-ended computer [[Wikipedia:Role-playing game|role-playing game]] (crpg). Traditional crpg concepts such as gaining wealth and power, or working toward world-changing goals, are not the frames of reference in this game. The gameplay goal of '''The Sum''' is simply to construct a meaningful narrative for your character. Whenever you as a player are satisfied with the narrative you have constructed for your character, you may end the game. You'll get a summary analysis of how decisions your character made influenced their personality and character, as well as how these decisions impacted the ultimate fate of your character. The game's design portends at that point, whether you only played for two hours or went on for two hundred hours, the tale of the character you played has been told, and you may begin exploring a new narrative with another of the great many available [[The_Sum:Contents#Main_characters|characters]].
  
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[[File:Auntie_04.jpg|frame|Listen to Auntie, she knows best.|link=Special:FilePath/Auntie_04.jpg]]
 
[[File:Auntie_04.jpg|frame|Listen to Auntie, she knows best.|link=Special:FilePath/Auntie_04.jpg]]
  
==Your IMP Profile==
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==3) Your IMP Profile==
 
===Main character===
 
===Main character===
 
'''The Sum''' is meant to be played as an ongoing series of vignettes about how regular people might make a life for themselves in a post-apocalyptic wasteland. Each character begins their episode in a unique place, with unique survival problems. Therefore when beginning a new episode of '''The Sum''', you must choose a prefab character, and cannot create a custom character from a blank slate. You may [[Mod:Edit_a_main_character|customize your prefab character]] to some extent, although in order to get the full challenge of that particular character's difficulties in life, leaving them unmodified is probably the most interesting way to play.
 
'''The Sum''' is meant to be played as an ongoing series of vignettes about how regular people might make a life for themselves in a post-apocalyptic wasteland. Each character begins their episode in a unique place, with unique survival problems. Therefore when beginning a new episode of '''The Sum''', you must choose a prefab character, and cannot create a custom character from a blank slate. You may [[Mod:Edit_a_main_character|customize your prefab character]] to some extent, although in order to get the full challenge of that particular character's difficulties in life, leaving them unmodified is probably the most interesting way to play.
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* Though fighting is not necessarily a central element in '''The Sum''' (unless the player chooses to adopt violence as a key strategy), should violence occur the game strongly encourages play in [https://fallout.fandom.com/wiki/Fallout_Tactics_combat#Continuous_Turn-Based_mode Continuous Turned-Based (CTB) mode]. In fact, key interface elements necessary for turn-based (TB) play {{--}} such as the Overwatch button and keyboard shortcut {{--}} have been removed entirely, making TB play obtuse. Yet because '''The Sum''' is not a military game with epic battles to be waged, fighting rarely grows hectic and even the most meticulous TB players should have little trouble adapting to CTB play. This is an important consideration in character development, however {{--}} since you'll mostly or entirely be playing '''The Sum''' in CTB, perks which benefit turn based combat or reduce Action Point costs are largely wasted choices for your character.
 
* Though fighting is not necessarily a central element in '''The Sum''' (unless the player chooses to adopt violence as a key strategy), should violence occur the game strongly encourages play in [https://fallout.fandom.com/wiki/Fallout_Tactics_combat#Continuous_Turn-Based_mode Continuous Turned-Based (CTB) mode]. In fact, key interface elements necessary for turn-based (TB) play {{--}} such as the Overwatch button and keyboard shortcut {{--}} have been removed entirely, making TB play obtuse. Yet because '''The Sum''' is not a military game with epic battles to be waged, fighting rarely grows hectic and even the most meticulous TB players should have little trouble adapting to CTB play. This is an important consideration in character development, however {{--}} since you'll mostly or entirely be playing '''The Sum''' in CTB, perks which benefit turn based combat or reduce Action Point costs are largely wasted choices for your character.
  
==Riders on the Storm, into this world were thrown==
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==4) Riders on the Storm, into this world were thrown==
 
'''The Sum''' is a game where your characters use the strategy of surviving in order to accomplish the goal of finding a new home for themselves in a hostile wasteland. Gameplay in '''The Sum''' therefore consists of simulating survival while gaining information to make a good decision about where your character will make their new home. Is it a place where they will be able to live? Is there food, water, and security? Is it a place they will want to live? A place where they can make new friends, take pride in belonging, start a family, pursue their dreams {{--}} or at least avoid getting into fistfights every single day?
 
'''The Sum''' is a game where your characters use the strategy of surviving in order to accomplish the goal of finding a new home for themselves in a hostile wasteland. Gameplay in '''The Sum''' therefore consists of simulating survival while gaining information to make a good decision about where your character will make their new home. Is it a place where they will be able to live? Is there food, water, and security? Is it a place they will want to live? A place where they can make new friends, take pride in belonging, start a family, pursue their dreams {{--}} or at least avoid getting into fistfights every single day?
  
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[[File:Bowling_for_mannequins.jpg|frame|Is it a game, or is it art? Why can't it be both?|link=Special:FilePath/Bowling_for_mannequins.jpg]]
 
[[File:Bowling_for_mannequins.jpg|frame|Is it a game, or is it art? Why can't it be both?|link=Special:FilePath/Bowling_for_mannequins.jpg]]
==Would you like fries with that?==
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==5) Would you like fries with that?==
 
To avoid death by starvation, each character's Hunger score must remain above zero. To avoid debilitating penalties from lack of nutrition, a character's Hunger score must remain low. There are numerous ways to remain well-fed without too much trouble, such as:
 
To avoid death by starvation, each character's Hunger score must remain above zero. To avoid debilitating penalties from lack of nutrition, a character's Hunger score must remain low. There are numerous ways to remain well-fed without too much trouble, such as:
  
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* '''Hunger mechanics''': The Hunger simulation system in '''The Sum''' considers food only, and does not require your characters to drink any water at all. Yet water is often useful in preparing certain beverages with stat-enhancing qualities, and drinking a bottle of pure water will restore a small amount (1-10) of [[Life points]] to a wounded character. Your characters can gather fresh water directly from the source on maps that contain watery areas, typically depicted with vivid azure tiles. Have your main character walk directly to the water's edge in a standing stance, then change stance to prone (laying down on the ground). If water can be obtained in the current location, when your character returns to a standing stance the phrase "Collecting Water" will appear over his head. If the water is safe to drink it will appear directly in your cooler; otherwise several items may appear in your character inventory, such as jugs of chemicals or murky-looking bottles of muddy water. These poisonous liquids can often be purified by boiling, which is done by placing them in a fire or oven in the same way raw meat is cooked.
 
* '''Hunger mechanics''': The Hunger simulation system in '''The Sum''' considers food only, and does not require your characters to drink any water at all. Yet water is often useful in preparing certain beverages with stat-enhancing qualities, and drinking a bottle of pure water will restore a small amount (1-10) of [[Life points]] to a wounded character. Your characters can gather fresh water directly from the source on maps that contain watery areas, typically depicted with vivid azure tiles. Have your main character walk directly to the water's edge in a standing stance, then change stance to prone (laying down on the ground). If water can be obtained in the current location, when your character returns to a standing stance the phrase "Collecting Water" will appear over his head. If the water is safe to drink it will appear directly in your cooler; otherwise several items may appear in your character inventory, such as jugs of chemicals or murky-looking bottles of muddy water. These poisonous liquids can often be purified by boiling, which is done by placing them in a fire or oven in the same way raw meat is cooked.
==Is it hot in here, or is it just me?==
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==6) Is it hot in here, or is it just me?==
 
'''The Sum''' differs from typical classic Fallout games in that environmental hazards are serious and widespread in '''The Sum'''. Unless your characters never plan to leave major cities and venture into the wasteland, you're going to need much more than a handful of [https://fallout.fandom.com/wiki/Rad-X Rad-X] to survive the toxic landscapes of '''The Sum'''. One survival tip to keep in mind is that while I was playing, I never once saw a character inside a vehicle suffer any kind of toxic environment damage {{--}} though vehicles themselves were sometimes damaged. Yet your characters can't do much exploring if at least one of them doesn't get out of your team's vehicle, so you'll have to find more direct ways to address the toxic atmosphere of the game world. Some of the game's environmental hazards are:
 
'''The Sum''' differs from typical classic Fallout games in that environmental hazards are serious and widespread in '''The Sum'''. Unless your characters never plan to leave major cities and venture into the wasteland, you're going to need much more than a handful of [https://fallout.fandom.com/wiki/Rad-X Rad-X] to survive the toxic landscapes of '''The Sum'''. One survival tip to keep in mind is that while I was playing, I never once saw a character inside a vehicle suffer any kind of toxic environment damage {{--}} though vehicles themselves were sometimes damaged. Yet your characters can't do much exploring if at least one of them doesn't get out of your team's vehicle, so you'll have to find more direct ways to address the toxic atmosphere of the game world. Some of the game's environmental hazards are:
  
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* '''Environmental Armor''': The Environmental Armor in the game looks exactly like the standard [https://fallout.fandom.com/wiki/Environmental_armor Enviro Armor] from Fallout Tactics. It offers superior Gas Damage Reduction.
 
* '''Environmental Armor''': The Environmental Armor in the game looks exactly like the standard [https://fallout.fandom.com/wiki/Environmental_armor Enviro Armor] from Fallout Tactics. It offers superior Gas Damage Reduction.
==I came here to chew bubblegum and kick ass, and I'm all out of bubblegum.==
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==7) I came here to chew bubblegum and kick ass, and I'm all out of bubblegum.==
 
Unless your own characters regularly choose the path of violence when dealing with other people, '''The Sum''' is a game with little or no fighting gameplay required. Rare indeed are any situations where your characters cannot simply flee to safety when confronted by violence from npcs, and "pacifist" or "diplomat" styles of play are meant to be the normal experience in '''The Sum'''. Nonetheless because most potential players of '''The Sum''' are players of classic Fallout games and in particular Fallout Tactics, let's be honest {{--}} the game you as a player experience is probably going to tell a story with lots of violent action scenes. In my own playthrough of '''The Sum''', my character developed into a sort of Raider warlord {{--}} if there was anything at all he wanted in the wasteland, no amount of armed guards were going to prevent him from having it.{{Idea|'''The Sum''' is meant to played in the game engine's CTB mode. This means you should keep your tactics simple, keep your people together to mass their offensive fires against enemies in detail, and clear an entire area of the map (a field, a floor of a building, etc) before advancing into a new area.}}{{Warning|While playing '''The Sum''', take care to actively manage the activity mode of your squad. If you allow your characters to generally explore maps on Aggressive mode when no identifiable enemies are in sight, the inevitable and unfortunate result will be that your characters automatically destroy a great many computers, generators, and other machinery that would be quite useful for you to interact with in some constructive way.}}
 
Unless your own characters regularly choose the path of violence when dealing with other people, '''The Sum''' is a game with little or no fighting gameplay required. Rare indeed are any situations where your characters cannot simply flee to safety when confronted by violence from npcs, and "pacifist" or "diplomat" styles of play are meant to be the normal experience in '''The Sum'''. Nonetheless because most potential players of '''The Sum''' are players of classic Fallout games and in particular Fallout Tactics, let's be honest {{--}} the game you as a player experience is probably going to tell a story with lots of violent action scenes. In my own playthrough of '''The Sum''', my character developed into a sort of Raider warlord {{--}} if there was anything at all he wanted in the wasteland, no amount of armed guards were going to prevent him from having it.{{Idea|'''The Sum''' is meant to played in the game engine's CTB mode. This means you should keep your tactics simple, keep your people together to mass their offensive fires against enemies in detail, and clear an entire area of the map (a field, a floor of a building, etc) before advancing into a new area.}}{{Warning|While playing '''The Sum''', take care to actively manage the activity mode of your squad. If you allow your characters to generally explore maps on Aggressive mode when no identifiable enemies are in sight, the inevitable and unfortunate result will be that your characters automatically destroy a great many computers, generators, and other machinery that would be quite useful for you to interact with in some constructive way.}}
  
==Snug as a bug in a rug==
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==8) Snug as a bug in a rug==
 
'''The Sum''' has countless forms of armor, many of them intended to represent civilian clothing. For role-playing purposes, giving one's characters an everyday appearance in some way reflecting their personality can be fun. But when the dogs of war are unleashed, you'll want your people in military grade armor. Armor values vary widely in '''The Sum''', and even specific types of armor which have the same name and description can have significantly different protective ratings. I suggest you have one of your characters try wearing each piece of armor you find to determine just how good that particular suit of armor performs.
 
'''The Sum''' has countless forms of armor, many of them intended to represent civilian clothing. For role-playing purposes, giving one's characters an everyday appearance in some way reflecting their personality can be fun. But when the dogs of war are unleashed, you'll want your people in military grade armor. Armor values vary widely in '''The Sum''', and even specific types of armor which have the same name and description can have significantly different protective ratings. I suggest you have one of your characters try wearing each piece of armor you find to determine just how good that particular suit of armor performs.
  
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[[File:SM_gear.jpg|thumb|My main character's standard equipment for almost the entire game.|link=Special:FilePath/SM_gear.jpg]]
 
[[File:SM_gear.jpg|thumb|My main character's standard equipment for almost the entire game.|link=Special:FilePath/SM_gear.jpg]]
==Whatever else happens, we have got, the Maxim Gun, and they have not.==
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==9) Whatever else happens, we have got, the Maxim Gun, and they have not.==
 
* '''Melee and Unarmed''': In my opinion, fighting in '''The Sum''' is All About Guns. '''The Sum''' isn't by default a combat game, and there hasn't been any delicate balancing applied to make various fighting playstyles effective. [[Melee]] and [[Unarmed]] damage in particular have suffered as a result, and I don't recommend anyone pursue those fighting styles while playing '''The Sum'''. The damage values and AP costs of Power Fist and Ripper attacks are unimpressive, worse than pistols, and both use up energy cell ammunition, which is relatively rare in '''The Sum''' world, as if there's no tomorrow. Rippers in particular do only about the same damage as regular knives. Explosives do poor damage as well, and are not worth the intricate maneuvers required to deploy traps. Nor are throwing weapons and grenades particularly effective when compared to guns.
 
* '''Melee and Unarmed''': In my opinion, fighting in '''The Sum''' is All About Guns. '''The Sum''' isn't by default a combat game, and there hasn't been any delicate balancing applied to make various fighting playstyles effective. [[Melee]] and [[Unarmed]] damage in particular have suffered as a result, and I don't recommend anyone pursue those fighting styles while playing '''The Sum'''. The damage values and AP costs of Power Fist and Ripper attacks are unimpressive, worse than pistols, and both use up energy cell ammunition, which is relatively rare in '''The Sum''' world, as if there's no tomorrow. Rippers in particular do only about the same damage as regular knives. Explosives do poor damage as well, and are not worth the intricate maneuvers required to deploy traps. Nor are throwing weapons and grenades particularly effective when compared to guns.
  
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Due to the generous provision of Skill Books in the world of '''The Sum''', I recommend that if you are going to raise any combat skill, raise only your [[Pistols]] skill. If for some reason you'd like to utilize [[Guns]] or [[Big Guns]] for a particular character, there are plenty of Skill Books available to raise their skills without directly investing any points at all in these skills.
 
Due to the generous provision of Skill Books in the world of '''The Sum''', I recommend that if you are going to raise any combat skill, raise only your [[Pistols]] skill. If for some reason you'd like to utilize [[Guns]] or [[Big Guns]] for a particular character, there are plenty of Skill Books available to raise their skills without directly investing any points at all in these skills.
==Quick, to the Batmobile!==
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==10) Quick, to the Batmobile!==
 
The objective of gameplay in '''The Sum''' is to find a new home for your character. In most cases, this means you'll need to do some travelling about in order to see what options for a new home are available to your character.
 
The objective of gameplay in '''The Sum''' is to find a new home for your character. In most cases, this means you'll need to do some travelling about in order to see what options for a new home are available to your character.
  
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[[File:SM_rec.jpg|frame|A recent survey revealed 72.8 percent of Fallout Tactics players are grown men without girlfriends. I don't think I'm going very out on a limb to say lovely Chantal is probably quite popular as a recruit in '''The Sum'''.|link=Special:FilePath/SM_rec.jpg]]
 
[[File:SM_rec.jpg|frame|A recent survey revealed 72.8 percent of Fallout Tactics players are grown men without girlfriends. I don't think I'm going very out on a limb to say lovely Chantal is probably quite popular as a recruit in '''The Sum'''.|link=Special:FilePath/SM_rec.jpg]]
==Line Up in an Orderly Fashion==
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==11) Line Up in an Orderly Fashion==
 
While most of your time spent playing '''The Sum''' will be spent on tending to the survival of your characters, as I've mentioned many times in this article the goal of your characters is to find a new place to live in the wasteland. Social interaction with the npcs of the game world is thus the final key element of gameplay in '''The Sum''' to be considered.
 
While most of your time spent playing '''The Sum''' will be spent on tending to the survival of your characters, as I've mentioned many times in this article the goal of your characters is to find a new place to live in the wasteland. Social interaction with the npcs of the game world is thus the final key element of gameplay in '''The Sum''' to be considered.
  
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[[File:A_screen.jpg|frame|You will find bugs while playing The Sum. What did you expect? It's all about Anarchy, man!|link=Special:FilePath/A_screen.jpg]]
 
[[File:A_screen.jpg|frame|You will find bugs while playing The Sum. What did you expect? It's all about Anarchy, man!|link=Special:FilePath/A_screen.jpg]]
==Hasta la vista, baby==
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==12) Hasta la vista, baby==
 
[http://hugonadeau.com Hugo Nadeau] has almost single-handedly made '''The Sum''', a huge game larger than the original FOT single player campaign, and he’s given it to all of us so we can enjoy it {{--}} for free! The game is still an ongoing project, and while playing you will encounter some bugs. You’ll sometimes have to reload because things happened which weren’t supposed to, or because things were supposed to happen and didn’t. And yes, '''The Sum''' is an English translation of a game made in French, so there are many spelling, grammar, and vocabulary rough spots in the translated version. None of these problems are showstoppers, however. Except a few of the bugs, but you’ll figure it out. It's a game about anarchy, so anything less would be disappointing in some way. In any case, '''The Sum''' truly offers many hours of entertainment exploring this novel wasteland and its eccentric inhabitants. If you enjoy the classic Fallouts, or games about exploration, or games about green goo puddle filled landscapes, or games about deer hunting, I feel confident in saying you’ll certainly enjoy playing '''The Sum'''.  
 
[http://hugonadeau.com Hugo Nadeau] has almost single-handedly made '''The Sum''', a huge game larger than the original FOT single player campaign, and he’s given it to all of us so we can enjoy it {{--}} for free! The game is still an ongoing project, and while playing you will encounter some bugs. You’ll sometimes have to reload because things happened which weren’t supposed to, or because things were supposed to happen and didn’t. And yes, '''The Sum''' is an English translation of a game made in French, so there are many spelling, grammar, and vocabulary rough spots in the translated version. None of these problems are showstoppers, however. Except a few of the bugs, but you’ll figure it out. It's a game about anarchy, so anything less would be disappointing in some way. In any case, '''The Sum''' truly offers many hours of entertainment exploring this novel wasteland and its eccentric inhabitants. If you enjoy the classic Fallouts, or games about exploration, or games about green goo puddle filled landscapes, or games about deer hunting, I feel confident in saying you’ll certainly enjoy playing '''The Sum'''.  
==Survey Said!?==
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==13) Survey Said!?==
 
Have you discovered any good tactics, tips, techniques, or other helpful hints for playing The Sum? Use this [[Wikipedia 2197|wiki]] to comment and share your revelations with others.
 
Have you discovered any good tactics, tips, techniques, or other helpful hints for playing The Sum? Use this [[Wikipedia 2197|wiki]] to comment and share your revelations with others.

Please note that all contributions to Wikipedia 2197 are considered to be released under the CC BY-NC 3.0 (see Wikipedia 2197:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
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