Editing Mod:Edit a main character
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=== Choosing your starting character === | === Choosing your starting character === | ||
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# Open the ''Game''/ folder then '''FT Improver.EXE'''. | # Open the ''Game''/ folder then '''FT Improver.EXE'''. | ||
# Pass the videos by clicking on them. | # Pass the videos by clicking on them. | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
# Go to the {{Fake button|File|color=black}} menu and then {{Fake button|Save|color=black}}. | # Go to the {{Fake button|File|color=black}} menu and then {{Fake button|Save|color=black}}. | ||
+ | |||
+ | === Add a bio (for companions) === | ||
+ | If the character you create does not join the player's group as a [[Nous_Aurons:Contenus#Companions|companion]], skip this step. | ||
+ | As for the name, the bio of a character is stored in ''Game/NousAurons/locale/Game/'''characters.txt''''' (French version) and ''Game/core/locale/Game/'''characters.txt''''' (English version). | ||
+ | # Open the two files '''characters.txt''' and for each of them: | ||
+ | ## Press {{False button|ctrl|color=white}}+{{False button|f|color=white}} and search for "//RECRUES" | ||
+ | ## Directly below, copy/paste the following code: <syntaxhighlight> | ||
+ | name__code_name_of_character = {Name of character} | ||
+ | desc__character_code_name = {<Ck>LOCATION\nPROFESSION\nBiography appearing in the language appropriate to the version of '''characters.txt''} | ||
+ | </syntaxhighlight> | ||
+ | * '''LOCATION:''' Name of the [[The Sum:Contents#Merica|location]] where the companion is recruited. | ||
+ | * '''PROFESSION:''' Primary or official [[The Sum:Contents#Professions|profession]] of the companion. There may be more than one.{{Idea|If the character_code_name has been correctly assigned in the entity editor, the character's name and bio should appear correctly.}} | ||
+ | # Save the document. | ||
=== Change characteristics === | === Change characteristics === |