Editing Mod:Edit a main character

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=== Choosing your starting character ===
 
=== Choosing your starting character ===
[[file:Screen character choice.jpg|thumb|Character selection screen]]
 
 
# Open the ''Game''/ folder then '''FT Improver.EXE'''.
 
# Open the ''Game''/ folder then '''FT Improver.EXE'''.
 
# Pass the videos by clicking on them.
 
# Pass the videos by clicking on them.
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</syntaxhighlight>
 
</syntaxhighlight>
 
# Go to the {{Fake button|File|color=black}} menu and then {{Fake button|Save|color=black}}.
 
# Go to the {{Fake button|File|color=black}} menu and then {{Fake button|Save|color=black}}.
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=== Add a bio (for companions) ===
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If the character you create does not join the player's group as a [[Nous_Aurons:Contenus#Companions|companion]], skip this step.
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As for the name, the bio of a character is stored in ''Game/NousAurons/locale/Game/'''characters.txt''''' (French version) and ''Game/core/locale/Game/'''characters.txt''''' (English version).
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# Open the two files '''characters.txt''' and for each of them:
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## Press {{False button|ctrl|color=white}}+{{False button|f|color=white}} and search for "//RECRUES"
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## Directly below, copy/paste the following code: <syntaxhighlight>
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name__code_name_of_character = {Name of character}
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desc__character_code_name = {<Ck>LOCATION\nPROFESSION\nBiography appearing in the language appropriate to the version of '''characters.txt''}
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</syntaxhighlight>
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* '''LOCATION:''' Name of the [[The Sum:Contents#Merica|location]] where the companion is recruited.
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* '''PROFESSION:''' Primary or official [[The Sum:Contents#Professions|profession]] of the companion. There may be more than one.{{Idea|If the character_code_name has been correctly assigned in the entity editor, the character's name and bio should appear correctly.}}
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# Save the document.
  
 
=== Change characteristics ===
 
=== Change characteristics ===

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