Mod:Online tools
The following online tools and lists have been created to help edit The Sum game.
To-do list
TO-DO / BUGS
This table presents both the to-do list regarding the next upcoming version of The Sum, but also a list of current found bugs.
QUESTS
This table presents the complete list of quests created or to be created in The Sum, but also a list of locations where a trace (written, audio, drawn, etc.) has been left by someone (bringing a significant narrative element to the game).
Information Lists
COMMUNAUTÉS / GROUPES (Communities / Groups)
This table presents in details the communities] most known and each of the organized groups that are actively present in Merica. It includes a code editor to generate scripts to add to the Level_editor.29|Level editor to update the reaction (friendly or hostile) of the groups (or even make them disappear completely from the Random encounters) according to the player's actions.
ANIMAUX - Random maps
This table details the animals present in the random locations of the worldmap, with their numbers, the locations in which they appear, and their behavior code programmed in the Level Editor.
Schematics
SCHÉMA - Interactions Factions
This diagram presents in a very general way the interactions between the different communities of Merica and some inhabited places (such as fortified suburbs, occupied places and others). It can be used as a point of comparison when create dialogs or quests.
SCHÉMA - Déplacement des personnages
This diagram shows in a timeline the movement of the main characters and some secondary characters.
Creation tools
CODES
Script assistant to prepare codes to add to the Level Editor. Allows you to prepare:
- Some dialogue scripts adapting themselves to certain characteristics of the main character (e.g. ability to seduce or lie)
- General scripts following a situation and integrating selected variables and character names. Especially useful for preparing quests.
CODES - Sound zones
Assistant for creating soundscapes, allowing you to prepare the needed code in the text files (.txt) of soundscapes present in Game/core/sound/, Game/core/music/ and Game/core/musicSpecial/, to load them afterwards in the Level_editor. Allows you to prepare :
- The list of soundzones added in a specific level.This generated code must be identical to the soundzones in the level where the .txt file will be loaded.
POINTS DE VIE (Calcul)
Simple tool to know the maximum number of Life Points of a character according to some criteria (their Strength, Endurance and Level of autonomy).
SYSTÈME DE VALEURS
Simple worksheet in .ods to determine the approximate exchange value of an item in The Sum according to a number of criteria.