Mod:Create a portrait
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For successful integration into The Sum, the photo to be used should be framed at the shoulders, include the entire head, and be taken relatively from the front.
This tutorial shows how to create a portrait to add in The Sum.
Required tools[edit | edit source]
Create a portrait[edit | edit source]
There are two types of portraits: a small one (the most common) and a large one (for the 22 main characters).

Small portrait[edit | edit source]
- Open the photo in Photoshop', then immediately save a .psd version of it.
- Go to the Layersmenu and thenNewandLayer from Background.... PressOK
- With the lasso tool (l), cut the outline of the portrait to remove the background.
- Change the tool for cropping' (c), and in the property bar (top), in the boxes to the right ofW/H ratio, type 75 and 100 and make sureDelete cropped pixelsis unchecked
- Crop the image close to the face (note that the proportion is preset).
- Press ctrl+sto save.
- Go to the Imagemenu thenImage size...
- Change the width of the image to 75 pixels (the height should automatically be set to 100 pixels)
- Go to the menu FilethenSave as...then save as .png in Game/core/---BOX---.
Large portrait[edit | edit source]
Follow the previous steps (or start from the file .psd that you have created) and resize the image to 300 x 300 pixels instead of 75 x 100 pixels.
Convert to .zar file[edit | edit source]
- Open the folder Game/ then FT Tools.EXE.
- Click on ⦿ OK.
- Click on ⦿ PNG To ZAR.
- Open the folder and select your portrait to convert.
- Move the .zar file created in the folder ---BOX--- to the folder Game/core/gui/char.
Although .png files work in The Sum, it is recommended to only use the .zar.