Difference between revisions of "The Sum:Armors"
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Worn protections of various types. They always require 2 in [[Intelligence]] and may require some [[Strength]] points. | Worn protections of various types. They always require 2 in [[Intelligence]] and may require some [[Strength]] points. | ||
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Latest revision as of 19:27, 21 December 2025
Armors[edit | edit source]
Many inhabitants of Merica have developed, over time, a quasi-religious relation to Predation industrial-made items of all kinds, repairing them endlessly.
- They sometimes found especially challenging (to impossible) to reproduce or even understand some of them.
- Some technological tools and guns are of recent construction, though they are heavily inspired by salvaged ruined objects.
- Although most item names have been passed down from person to person (sometimes a bit distorted), a lot of information is lost to the average person, including the former country of their original maker.
This list contains many improvised armors, to reflect the very creative efforts of the survivors to defend themselves. It is almost a form of cultural heritage in a way.
Armors[edit | edit source]
Worn protections of various types. They always require 2 in Intelligence and may require some Strength points.