The Sum:Consumables

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Consommables[edit | edit source]

Many inhabitants of Merica have developed, over time, a quasi-religious relationship with industrially designed items of all kinds from the Predation, eschewing consumption of them and collecting them instead.

  • This explains the higher exchange price for consumable items from the Predation.

This list contains a mixture of industrial and craft items.

Consumables[edit | edit source]

Items that can only be used once, disappearing after use.

Drinks[edit | edit source]

Consumable items that reduce hunger when used. They disappear after use.

Food[edit | edit source]

Consumable items that reduce hunger when used. They disappear after use.

Drugs[edit | edit source]

Consumable items that produce a special effect when used. They disappear after use. They can cause an addiction or an overdose.

Enhancements[edit | edit source]

Manuals, USB keys and medical modules, items to be consumed that improve a character's Skills and Characteristics.