The Sum:Consumables

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Consommables

Many inhabitants of Merica have developed, over time, a quasi-religious relationship with industrially designed items of all kinds from the Predation, eschewing consumption of them and collecting them instead.

  • This explains the higher exchange price for consumable items from the Predation.

This list contains a mixture of industrial and craft items.

Consumables

Items that can only be used once, disappearing after use.

Drinks

Consumable items that reduce hunger when used. They disappear after use.

Food

Consumable items that reduce hunger when used. They disappear after use.

Drugs

Consumable items that produce a special effect when used. They disappear after use. They can cause an addiction or an overdose.

Enhancements

Manuals, USB keys and medical modules, items to be consumed that improve a character's Skills and Characteristics.