The Sum:Weapons

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Armes[edit | edit source]

Many inhabitants of Merica have developed, over time, a quasi-religious relation to Predation industrial-made items of all kinds, repairing them endlessly.

  • They sometimes found especially challenging (to impossible) to reproduce or even understand some of them.
  • Some technological tools and guns are of a recent construction, though they are heavily inspired by ruined scavenged guns.
  • Although most of the item names have been passed down from person to person (sometimes a bit distorted), a lot of information is lost to the average person, including the former country of their original maker.
  • To channel the magical powers of Predation weapons, many fake weapons, sometimes hightly extravaguant, were built (a form of cargo cult). They could also have have served as educational toys or tools of deception.
  • Due to the high resemblance to Predation electrical apparels (drills, speed ticket scanners, grocery store scanner guns, etc.), hi-tech weapons are often confused with them.

This list contains many improvised weapons, to account for the highly creative efforts conducted by the wastelanders to defend themselves. It almost constitute a form of cultural heritage of sort.


Melee weapons[edit | edit source]

Various hand held weapons that stun and sometimes slice. They require the Melee Skill.

Knives[edit | edit source]

Knives that can be used for both butchering game or defense. They require the Melee Skill.

Spears[edit | edit source]

Spears that can be used to skin game, fish or defend themselves. They require the Melee Skill.

Thrown[edit | edit source]

Thrown weapons of various designs, including weapons of Predation. They require the Unarmed Skill.

Unarmed[edit | edit source]

Gloves and various weapons designed to be worn as gloves. They require the Unarmed Skill.

Traps and explosives[edit | edit source]

Traps and explosives of homemade or industrial design of the Predation. They require the Traps Skill to be used, detected or defused.