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  • ...medical modules, items to be consumed that improve a character's [[Skills|Skills]] and [[Characteristics|Characteristics]].
    1 KB (187 words) - 04:17, 2 November 2022
  • ...death of the king (queen) by a week-long joust requiring a wide variety of skills (combat, defense, leadership, military tactics, management, speech). It com
    1 KB (191 words) - 21:13, 9 November 2022
  • ...ilities of change. Instead of relocating the points, [[Perks|perks]] and [[Skills|skill]] points, you can choose them freely, and modify many other character ...|color=grey}}:''' You can add or substract any value to any skill [[Skills|skills]].{{Warning|In the editor, the orginal ''Fallout Tactics'' terms are used,
    14 KB (2,004 words) - 03:20, 23 September 2022
  • ...dure=oui}} : Displays the general status of the selected character and his skills. After obtaining an [[Autonomy Level]], it is possible to assign new [[Skil === Useful skills for survival ===
    13 KB (2,226 words) - 16:09, 17 September 2022
  • ## Assign all points earned from the [[Skills]] on the right using the {{False button|+|color=white}} and {{False button|
    11 KB (1,813 words) - 18:20, 25 September 2022
  • <h3>Skills</h3> * [[Skills (combat)|'''Combat''']] (Pistol, Gun, Big Gun, Unarmed, Melee)
    25 KB (3,087 words) - 02:35, 9 January 2023
  • ...icates the character has means to feed or sustain themselves (like farming skills) and will not need to eat. With a Hunger score of 100 and more, the charact ===Skills===
    58 KB (9,871 words) - 03:08, 4 October 2022
  • <h3>Skills</h3> * [[Skills (combat)|'''Combat''' (Pistols, Guns, Big guns, Unarmed, Melee)]]
    25 KB (3,281 words) - 22:05, 6 June 2022
  • ...non-player characters]] take place autonomously according to the points ([[Skills]] and [[Traits]]) of the main character. The visited locations are either s
    14 KB (2,090 words) - 05:45, 16 January 2023